13 lines
262 B
C#
13 lines
262 B
C#
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using Godot;
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using System.Collections.Generic;
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namespace Rokojori
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{
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public class EditableSFO:SceneFileObject
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{
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public static readonly string headerType = "editable";
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public readonly SFHStringAttribute path = new SFHStringAttribute( "path" );
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}
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}
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