31 lines
516 B
C#
31 lines
516 B
C#
using Godot;
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namespace Rokojori
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{
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[GlobalClass ]
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public partial class LerpPosition : RJAction
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{
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[Export]
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public Node3D sourceA;
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[Export]
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public Node3D sourceB;
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[Export]
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public float lerp;
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[Export]
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public Node3D target;
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public override void _OnTrigger()
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{
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if ( sourceA == null || sourceB == null || target == null )
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{
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return;
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}
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target.GlobalPosition = sourceA.GlobalPosition.Lerp( sourceB.GlobalPosition, lerp );
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}
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}
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} |