Overlap3D Fix
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@ -40,5 +40,11 @@ namespace Rokojori
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{
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{
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return b.SquareDistanceTo( a ) <= 0;
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return b.SquareDistanceTo( a ) <= 0;
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}
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}
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public static bool Has( Capsule3 a, Capsule3 b )
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{
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return a.DistanceTo( b ) <= 0;
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}
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}
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}
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}
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}
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