rj-action-library/Runtime/Interactions/CharacterController/ProcessVelocity.cs

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2025-10-24 11:38:51 +00:00
using Godot;
using System.Collections;
using System.Collections.Generic;
using Godot.Collections;
namespace Rokojori
{
[Tool]
[GlobalClass, Icon("res://addons/rokojori_action_library/Icons/CCMoveAndSlide.svg")]
public partial class ProcessVelocity:CharacterControllerAction
{
[Export]
public float velocityScale = 0.1f;
protected override void _OnTrigger()
{
SetScaledVelocity( velocityScale );
}
}
}