using Godot; using System.Collections; using System.Collections.Generic; using Godot.Collections; namespace Rokojori { [Tool] [GlobalClass, Icon("res://addons/rokojori_action_library/Icons/CCMoveAndSlide.svg")] public partial class ProcessVelocity:CharacterControllerAction { [Export] public float velocityScale = 0.1f; protected override void _OnTrigger() { SetScaledVelocity( velocityScale ); } } }