2024-08-09 13:52:49 +00:00
|
|
|
|
|
|
|
using Godot;
|
|
|
|
using Rokojori;
|
|
|
|
|
|
|
|
namespace Rokojori
|
|
|
|
{
|
|
|
|
public enum UIStyleNumberProperty
|
|
|
|
{
|
|
|
|
Left,
|
|
|
|
Right,
|
|
|
|
Bottom,
|
|
|
|
Top,
|
|
|
|
|
|
|
|
Width,
|
|
|
|
Height,
|
|
|
|
|
2024-08-11 17:38:06 +00:00
|
|
|
ElementSpacing,
|
|
|
|
LineSpacing,
|
2024-09-14 06:41:52 +00:00
|
|
|
HorizontalAlignment,
|
|
|
|
VerticalAlignment,
|
|
|
|
VerticalPlacement,
|
2024-08-11 17:38:06 +00:00
|
|
|
|
2024-08-09 13:52:49 +00:00
|
|
|
Margin,
|
|
|
|
MarginLeft,
|
|
|
|
MarginRight,
|
|
|
|
MarginTop,
|
|
|
|
MarginBottom,
|
|
|
|
|
|
|
|
PivotX,
|
|
|
|
PivotY,
|
|
|
|
|
|
|
|
Rotation,
|
|
|
|
|
|
|
|
Scale,
|
|
|
|
ScaleX,
|
2024-08-11 17:38:06 +00:00
|
|
|
ScaleY,
|
|
|
|
|
|
|
|
FontSize,
|
|
|
|
FontOutlineSize,
|
2024-09-14 06:41:52 +00:00
|
|
|
FontShadowSize,
|
|
|
|
FontShadowOffsetX,
|
2025-06-19 17:22:25 +00:00
|
|
|
FontShadowOffsetY,
|
|
|
|
|
|
|
|
FloatShaderProperty
|
|
|
|
}
|
|
|
|
|
|
|
|
public class UIStyleNumberPropertyAndName
|
|
|
|
{
|
|
|
|
public UIStyleNumberProperty styleProperty;
|
|
|
|
public string shaderPropertyName;
|
|
|
|
|
|
|
|
public static UIStyleNumberPropertyAndName Create( UIStyleNumberProperty property, string shaderPropertyName )
|
|
|
|
{
|
|
|
|
var pn = new UIStyleNumberPropertyAndName();
|
|
|
|
pn.styleProperty = property;
|
|
|
|
pn.shaderPropertyName = shaderPropertyName;
|
|
|
|
return pn;
|
|
|
|
}
|
|
|
|
|
|
|
|
public override string ToString()
|
|
|
|
{
|
|
|
|
if ( UIStyleNumberProperty.FloatShaderProperty == styleProperty )
|
|
|
|
{
|
|
|
|
return styleProperty + ": " + shaderPropertyName;
|
|
|
|
}
|
|
|
|
|
|
|
|
return styleProperty + "";
|
|
|
|
}
|
|
|
|
|
|
|
|
public bool Matches( UIStyleNumberProperty styleProperty, string shaderPropertyName )
|
|
|
|
{
|
|
|
|
if ( this.styleProperty != styleProperty )
|
|
|
|
{
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( UIStyleNumberProperty.FloatShaderProperty != styleProperty )
|
|
|
|
{
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
return shaderPropertyName == this.shaderPropertyName;
|
|
|
|
}
|
|
|
|
|
2024-08-11 17:38:06 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
public enum UIStyleColorProperty
|
|
|
|
{
|
|
|
|
FontColor,
|
|
|
|
FontOutlineColor,
|
2025-06-19 17:22:25 +00:00
|
|
|
FontShadowColor,
|
|
|
|
|
|
|
|
ColorShaderProperty
|
2024-08-09 13:52:49 +00:00
|
|
|
}
|
2025-06-19 17:22:25 +00:00
|
|
|
|
|
|
|
public class UIStyleColorPropertyAndName
|
|
|
|
{
|
|
|
|
public UIStyleColorProperty styleProperty;
|
|
|
|
public string shaderPropertyName;
|
|
|
|
|
|
|
|
public static UIStyleColorPropertyAndName Create( UIStyleColorProperty property, string shaderPropertyName )
|
|
|
|
{
|
|
|
|
var pn = new UIStyleColorPropertyAndName();
|
|
|
|
pn.styleProperty = property;
|
|
|
|
pn.shaderPropertyName = shaderPropertyName;
|
|
|
|
return pn;
|
|
|
|
}
|
|
|
|
|
|
|
|
public override string ToString()
|
|
|
|
{
|
|
|
|
if ( UIStyleColorProperty.ColorShaderProperty == styleProperty )
|
|
|
|
{
|
|
|
|
return styleProperty + ": " + shaderPropertyName;
|
|
|
|
}
|
|
|
|
|
|
|
|
return styleProperty + "";
|
|
|
|
}
|
|
|
|
|
|
|
|
public bool Matches( UIStyleColorProperty styleProperty, string shaderPropertyName )
|
|
|
|
{
|
|
|
|
if ( this.styleProperty != styleProperty )
|
|
|
|
{
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( UIStyleColorProperty.ColorShaderProperty != styleProperty )
|
|
|
|
{
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
return shaderPropertyName == this.shaderPropertyName;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2024-08-09 13:52:49 +00:00
|
|
|
}
|