using Godot; using Rokojori; namespace Rokojori { public enum UIStyleNumberProperty { Left, Right, Bottom, Top, Width, Height, ElementSpacing, LineSpacing, HorizontalAlignment, VerticalAlignment, VerticalPlacement, Margin, MarginLeft, MarginRight, MarginTop, MarginBottom, PivotX, PivotY, Rotation, Scale, ScaleX, ScaleY, FontSize, FontOutlineSize, FontShadowSize, FontShadowOffsetX, FontShadowOffsetY } public enum UIStyleColorProperty { FontColor, FontOutlineColor, FontShadowColor } }