rj-action-library-cpp/RJSelector.cpp

27 lines
277 B
C++

/* RJSelector.cpp */
#include "RJSelector.h"
// Registers fields, signals and methods for Godot
void RJSelector::_bind_methods()
{
GDVIRTUAL_BIND( selects, "node" );
}
// Constructor
RJSelector::RJSelector()
{
}
// Destructor
RJSelector::~RJSelector()
{
}