example-grass/Eat Da Rich/UI/RichCounter.cs

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using Godot;
using System.Collections;
using System.Collections.Generic;
using Godot.Collections;
namespace Rokojori
{
[GlobalClass,Tool]
public partial class RichCounter:Node
{
[Export]
public UIText counter;
[Export]
public Action onCountUp;
public void CountUp()
{
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var edr = Unique<EatDaRichGame>.Get();
edr.numRich ++;
counter.locale = LocaleText.Create( edr.numRich + "" );
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Action.Trigger( onCountUp );
}
}
}