ae581c9a77
Height maps: layer gizmos, image layer with mask/tiling, normal map pass
f86625e1fb
Height map generator: HeightMapGenerator, draw/generator layer bases, circle primitive, shape shader, TerrainOffsetShader
211613e06b
NPC Behaviors: movement/fight classes, Smoother Quaternion fix, ThirdPersonCamera lock blend split
ba487e326c
Reflection-driven target dropdowns (SelectNode3D, HasCondition), Brain activeNode generalization with auto-restart, TweenMaterial slot-ownership fix, Behavior/ file reorg into Core/Movements/Receptors, LockOn/CameraLocker updates
ff41b7bef4
Add reference docs for Rokojori base/GameState/Dialog/Simulation, update outline