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tiger tiger tiger
tiger
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0 Following
Literally three tigers in a trench coat.
Joined on
2024-11-06
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1
tiger
pushed to
development
at
betalars/frame-of-mind
2026-01-19 13:46:56 +00:00
bfe974927c
refactor: scene IDs now closer to StoryPlayable names.
54e844c84d
feat: sorting of ids.
Compare 2 commits »
tiger
pushed to
development
at
betalars/frame-of-mind
2026-01-19 11:09:12 +00:00
2421326777
feat: basic wiring of volunteer room, probably not all interactables are in the right position or link to the right constants/ids.
tiger
pushed to
development
at
betalars/frame-of-mind
2026-01-19 10:49:38 +00:00
a169add7d1
fix: picker wasn't propagate up
tiger
pushed to
development
at
betalars/frame-of-mind
2026-01-19 10:04:56 +00:00
b9525ce3b0
fix: accidentally made story playable appear before awaiting prepare_scene
tiger
pushed to
development
at
betalars/frame-of-mind
2026-01-19 09:34:08 +00:00
e108250bf1
fix: major overhaul and cleanup of application flow, now that all scenes are in order
tiger
pushed to
development
at
betalars/frame-of-mind
2026-01-19 08:15:54 +00:00
357c62ab5f
feat: texture import size limiter
318d922077
test: texture import setting and disable real time shadow
3930af251c
feat: beginning integration trainstation, again...
3c5bab0753
feat: loading into subway, fixing bugs there
Compare 4 commits »
tiger
pushed to
development
at
betalars/frame-of-mind
2026-01-18 21:06:17 +00:00
5a040af04d
feat: black curtain mode
6be6d6774a
feat: major transitioning overhaul
517b1812ec
fix: overlapping animations in different playables
3ed8896d3b
fix: one more submission guard in card burner
Compare 4 commits »
tiger
pushed to
development
at
betalars/frame-of-mind
2026-01-18 20:01:28 +00:00
ba4602d4b8
feat: burning cards
6e3be3b78b
fix: card burner loads cards and singes them with correct highlight
ba20ce5180
fix: leaving board when fully completed
Compare 3 commits »
tiger
pushed to
development
at
betalars/frame-of-mind
2026-01-18 18:17:11 +00:00
5b034a9ce7
fix: board deserialization
65e818aa80
feat: sticky exchange
2164c2e1fc
fix: can now attach notes
a992ef476d
wip: drag and drop fixes
46f7463267
feat: nearest card selection
Compare 12 commits »
tiger
created branch
simplify-board
in
betalars/frame-of-mind
2026-01-16 23:34:35 +00:00
tiger
pushed to
simplify-board
at
betalars/frame-of-mind
2026-01-16 23:34:35 +00:00
e86ce44583
fix: card hover transform
39ae7a9d1a
refactor: board simplify further, but problems
29acaeb7e8
chg: board how reserves stable space for stickies
Compare 3 commits »
tiger
pushed to
development
at
betalars/frame-of-mind
2026-01-16 22:55:29 +00:00
0b1c726c2e
refactor: sticky reclaim state unified into fewer functions
6def38a166
fix: stickies smoothly return and don't warp
29847cdd4a
fix: stickies no longer clipped by their own scroll container
Compare 3 commits »
tiger
pushed to
development
at
betalars/frame-of-mind
2026-01-16 22:00:03 +00:00
1027e5f20a
fix: interactable sequencing
tiger
pushed to
development
at
betalars/frame-of-mind
2026-01-16 21:40:31 +00:00
53ace145aa
refactor: card highlighting is now inherited
tiger
pushed to
development
at
betalars/frame-of-mind
2026-01-16 21:18:04 +00:00
c20ce4054a
fix: card attachments now deserialized and serialized robustly, e.g. when board closed while dragging
9541de72de
fix: player properly activates after board.
Compare 2 commits »
tiger
pushed to
development
at
betalars/frame-of-mind
2026-01-16 21:05:28 +00:00
8c1e6a1ffc
fix: cards now much more clickable and properly separate themselves
tiger
pushed to
development
at
betalars/frame-of-mind
2026-01-16 20:47:47 +00:00
f8743b18b5
fix: invalid cards added to board hopefully mitigated
tiger
pushed to
development
at
betalars/frame-of-mind
2026-01-16 20:36:39 +00:00
1bdcf6c78f
fix: ladder climb self-resets after 5 seconds
tiger
pushed to
development
at
betalars/frame-of-mind
2026-01-16 20:26:28 +00:00
c76f599e4b
fix: settings no longer stuck open until a tab was focused, and load game menu starts at the top item properly aligned
tiger
pushed to
development
at
betalars/frame-of-mind
2026-01-16 20:14:31 +00:00
cf057ec84f
feat: interactables start inactive
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