; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=4 _global_script_classes=[ { "base": "Node", "class": "Action", "language": "GDScript", "path": "res://scripts/Library/Actions/Action.gd" }, { "base": "Action", "class": "ActionList", "language": "GDScript", "path": "res://scripts/Library/Actions/ActionList.gd" }, { "base": "Node", "class": "MusicChangedSlowAction", "language": "GDScript", "path": "res://scripts/TriggerOnMusicChangedSlow.gd" }, { "base": "Action", "class": "PlaySound", "language": "GDScript", "path": "res://scripts/Library/Actions/PlaySound.gd" }, { "base": "Node", "class": "TriggerBase", "language": "GDScript", "path": "res://scripts/Library/Actions/TriggerBase.gd" }, { "base": "TriggerBase", "class": "TriggerOnCollision", "language": "GDScript", "path": "res://scripts/Library/Actions/TriggerOnCollision.gd" }, { "base": "TriggerBase", "class": "TriggerOnReady", "language": "GDScript", "path": "res://scripts/Library/Actions/TriggerOnReady.gd" } ] _global_script_class_icons={ "Action": "", "ActionList": "", "MusicChangedSlowAction": "", "PlaySound": "", "TriggerBase": "", "TriggerOnCollision": "", "TriggerOnReady": "" } [application] config/name="first_anniversary_godot_jam" run/main_scene="res://3d_platforma/Level.tscn" config/icon="res://icon.png" [display] window/size/width=480 window/size/height=360 window/size/test_width=960 window/size/test_height=720 window/stretch/mode="viewport" window/stretch/aspect="keep_height" [gui] common/drop_mouse_on_gui_input_disabled=true [input] move_forward={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":87,"unicode":0,"echo":false,"script":null) ] } move_backwards={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":83,"unicode":0,"echo":false,"script":null) ] } move_right={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":68,"unicode":0,"echo":false,"script":null) ] } move_left={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":65,"unicode":0,"echo":false,"script":null) ] } jump={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":32,"unicode":0,"echo":false,"script":null) ] } [mono] project/assembly_name="first_anniversary_godot_jam" [physics] common/enable_pause_aware_picking=true [rendering] quality/driver/driver_name="GLES2" environment/default_environment="res://default_env.tres"