Fix script folder name
This commit is contained in:
parent
480a71a54d
commit
a0dc4f3f6d
|
@ -1,13 +1,13 @@
|
|||
[gd_scene load_steps=39 format=2]
|
||||
|
||||
[ext_resource path="res://Scripts/Library/Actions/PlaySound.gd" type="Script" id=1]
|
||||
[ext_resource path="res://scripts/Library/Actions/PlaySound.gd" type="Script" id=1]
|
||||
[ext_resource path="res://3d_platforma/golden_bay_512.hdr" type="Texture" id=2]
|
||||
[ext_resource path="res://Scripts/Library/Actions/Snare Admiral 2.wav" type="AudioStream" id=3]
|
||||
[ext_resource path="res://scripts/Library/Actions/Snare Admiral 2.wav" type="AudioStream" id=3]
|
||||
[ext_resource path="res://3d_platforma/sqare_norm.png" type="Texture" id=4]
|
||||
[ext_resource path="res://3d_platforma/texture_08.png" type="Texture" id=5]
|
||||
[ext_resource path="res://Scripts/Library/Actions/TriggerOnReady.gd" type="Script" id=6]
|
||||
[ext_resource path="res://Scripts/Library/Actions/ActionList.gd" type="Script" id=7]
|
||||
[ext_resource path="res://Scripts/Library/Actions/SFX BlackTiger.wav" type="AudioStream" id=8]
|
||||
[ext_resource path="res://scripts/Library/Actions/TriggerOnReady.gd" type="Script" id=6]
|
||||
[ext_resource path="res://scripts/Library/Actions/ActionList.gd" type="Script" id=7]
|
||||
[ext_resource path="res://scripts/Library/Actions/SFX BlackTiger.wav" type="AudioStream" id=8]
|
||||
|
||||
[sub_resource type="CubeMesh" id=1]
|
||||
|
||||
|
|
|
@ -12,32 +12,32 @@ _global_script_classes=[ {
|
|||
"base": "Node",
|
||||
"class": "Action",
|
||||
"language": "GDScript",
|
||||
"path": "res://Scripts/Library/Actions/Action.gd"
|
||||
"path": "res://scripts/Library/Actions/Action.gd"
|
||||
}, {
|
||||
"base": "Action",
|
||||
"class": "ActionList",
|
||||
"language": "GDScript",
|
||||
"path": "res://Scripts/Library/Actions/ActionList.gd"
|
||||
"path": "res://scripts/Library/Actions/ActionList.gd"
|
||||
}, {
|
||||
"base": "Node",
|
||||
"class": "MusicChangedSlowAction",
|
||||
"language": "GDScript",
|
||||
"path": "res://Scripts/OnMusicChangedSlowTrigger.gd"
|
||||
"path": "res://scripts/OnMusicChangedSlowTrigger.gd"
|
||||
}, {
|
||||
"base": "Action",
|
||||
"class": "PlaySound",
|
||||
"language": "GDScript",
|
||||
"path": "res://Scripts/Library/Actions/PlaySound.gd"
|
||||
"path": "res://scripts/Library/Actions/PlaySound.gd"
|
||||
}, {
|
||||
"base": "Node",
|
||||
"class": "TriggerBase",
|
||||
"language": "GDScript",
|
||||
"path": "res://Scripts/Library/Actions/TriggerBase.gd"
|
||||
"path": "res://scripts/Library/Actions/TriggerBase.gd"
|
||||
}, {
|
||||
"base": "TriggerBase",
|
||||
"class": "TriggerOnReady",
|
||||
"language": "GDScript",
|
||||
"path": "res://Scripts/Library/Actions/TriggerOnReady.gd"
|
||||
"path": "res://scripts/Library/Actions/TriggerOnReady.gd"
|
||||
} ]
|
||||
_global_script_class_icons={
|
||||
"Action": "",
|
||||
|
@ -54,6 +54,10 @@ config/name="first_anniversary_godot_jam"
|
|||
run/main_scene="res://3d_platforma/Level.tscn"
|
||||
config/icon="res://icon.png"
|
||||
|
||||
[autoload]
|
||||
|
||||
MusicSingleton="*res://scripts/MusicSingleton.gd"
|
||||
|
||||
[display]
|
||||
|
||||
window/size/width=480
|
||||
|
|
|
@ -0,0 +1,6 @@
|
|||
extends TriggerBase
|
||||
|
||||
export var collision_area
|
||||
|
||||
func _ready():
|
||||
pass # Replace with function body.
|
Loading…
Reference in New Issue