HQA_GD/map_CSGMesh3D.tscn

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[gd_scene load_steps=5 format=3 uid="uid://djd50mu74rdrt"]
[ext_resource type="ArrayMesh" uid="uid://o5s6as3dy3fu" path="res://hq2_ambience.obj" id="1_5rg6w"]
[ext_resource type="Script" path="res://addons/Basic FPS Player/Src/basic_player_startup.gd" id="2_0tu55"]
[ext_resource type="PackedScene" uid="uid://kmyakts4l64t" path="res://addons/Basic FPS Player/Src/basic_player_head.tscn" id="3_rqf4k"]
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_4ycap"]
[node name="map_CSGMesh3D" type="Node3D"]
[node name="CSGMesh3D" type="CSGMesh3D" parent="."]
use_collision = true
mesh = ExtResource("1_5rg6w")
[node name="Basic FPS Player" type="CharacterBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -326.846, 0)
script = ExtResource("2_0tu55")
[node name="Head" type="Node3D" parent="Basic FPS Player" instance=ExtResource("3_rqf4k")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
[node name="CollisionShape3D" type="CollisionShape3D" parent="Basic FPS Player"]
shape = SubResource("CapsuleShape3D_4ycap")
[node name="OmniLight3D" type="OmniLight3D" parent="Basic FPS Player"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 326.846, 0)
light_energy = 10.0
omni_range = 100.0