HQA_GD/addons/Basic FPS Player/Example Scene/main.tscn

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2024-05-13 15:37:53 +00:00
[gd_scene load_steps=12 format=3 uid="uid://vupfism0y8ub"]
[ext_resource type="Script" path="res://addons/Basic FPS Player/basic_player_startup.gd" id="1_fpauf"]
[ext_resource type="PackedScene" uid="uid://kmyakts4l64t" path="res://addons/Basic FPS Player/basic_player_head.tscn" id="2_uri1i"]
[sub_resource type="BoxShape3D" id="BoxShape3D_caja7"]
size = Vector3(50, 0, 50)
[sub_resource type="PlaneMesh" id="PlaneMesh_6b5j0"]
size = Vector2(50, 50)
[sub_resource type="BoxMesh" id="BoxMesh_i1cfu"]
[sub_resource type="Gradient" id="Gradient_t6m8x"]
[sub_resource type="GradientTexture2D" id="GradientTexture2D_o7yir"]
gradient = SubResource("Gradient_t6m8x")
fill_from = Vector2(0.401099, 1)
fill_to = Vector2(0.450549, 0)
[sub_resource type="PanoramaSkyMaterial" id="PanoramaSkyMaterial_msuu0"]
panorama = SubResource("GradientTexture2D_o7yir")
[sub_resource type="Sky" id="Sky_4ggmq"]
sky_material = SubResource("PanoramaSkyMaterial_msuu0")
[sub_resource type="Environment" id="Environment_4mccc"]
sky = SubResource("Sky_4ggmq")
ambient_light_source = 3
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_li7ud"]
[node name="main" type="Node3D"]
[node name="Floor" type="StaticBody3D" parent="."]
[node name="Collider" type="CollisionShape3D" parent="Floor"]
shape = SubResource("BoxShape3D_caja7")
[node name="Mesh" type="MeshInstance3D" parent="Floor"]
mesh = SubResource("PlaneMesh_6b5j0")
[node name="Cube" type="MeshInstance3D" parent="."]
transform = Transform3D(8.608, 5.25034, 0.847749, -5.28845, 8.62094, 0.306904, -0.563037, -0.704172, 10.0782, -12.3987, 6.30559, 0)
mesh = SubResource("BoxMesh_i1cfu")
[node name="Cube2" type="MeshInstance3D" parent="."]
transform = Transform3D(2.3394, -7.04204, 6.8789, 0.399539, 7.13256, 7.16585, -9.83616, -1.38514, 1.92713, 9.80706, 5.95309, -16.603)
mesh = SubResource("BoxMesh_i1cfu")
[node name="Cube3" type="MeshInstance3D" parent="."]
transform = Transform3D(4.27484, -1.58703, 4.62899, 3.90354, 4.81261, -1.9549, -2.95104, 4.067, 4.11962, 14.8415, 5.95309, 8.53617)
mesh = SubResource("BoxMesh_i1cfu")
[node name="Sun" type="DirectionalLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, -0.993258, 0.115925, 0, -0.115925, -0.993258, 1.99157, 9.78125, -4.48814)
shadow_enabled = true
[node name="Enivroment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_4mccc")
[node name="Basic FPS Player" type="CharacterBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0)
script = ExtResource("1_fpauf")
[node name="Head" type="Node3D" parent="Basic FPS Player" instance=ExtResource("2_uri1i")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.412659, 0)
[node name="CollisionShape3D" type="CollisionShape3D" parent="Basic FPS Player"]
shape = SubResource("CapsuleShape3D_li7ud")