839 lines
31 KiB
Plaintext
839 lines
31 KiB
Plaintext
[gd_scene load_steps=30 format=3 uid="uid://23bshas7sk6h"]
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[ext_resource type="Script" uid="uid://cb1d5cwtgllvq" path="res://base-environments/youth_room/scnees/scene_player.gd" id="1_aby4n"]
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[ext_resource type="Texture2D" uid="uid://d0ucjqi8tx6vt" path="res://import/interface-elements/frame.png" id="2_k4i8e"]
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[ext_resource type="Texture2D" uid="uid://bwicl5q0lw06q" path="res://import/interface-elements/bottom.png" id="4_s5qj7"]
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[ext_resource type="PackedScene" uid="uid://dvwuhobhka78d" path="res://logic-scenes/misc/skip_control.tscn" id="5_0qiyf"]
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[ext_resource type="Texture2D" uid="uid://sv0nhkkur1tt" path="res://logic-scenes/board/card-textures/cardsheet.png" id="5_s5qj7"]
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[ext_resource type="Texture2D" uid="uid://kpmk21d8rlso" path="res://logic-scenes/board/particle_textures/star.png" id="6_0qiyf"]
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[ext_resource type="AudioStream" uid="uid://b3cw0e41rjggo" path="res://base-environments/youth_room/audio/childhood_de.wav" id="6_uqngm"]
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[ext_resource type="AudioStream" uid="uid://bwh60165c3saj" path="res://base-environments/youth_room/audio/lisa_youth_voice.ogg" id="7_bvh45"]
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[ext_resource type="Texture2D" uid="uid://bqilajx05t0eb" path="res://logic-scenes/board/particle_textures/void_nomotion.png" id="7_uqngm"]
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[ext_resource type="AudioStream" uid="uid://1tvopjmo6dp2" path="res://base-environments/youth_room/audio/Azure Studios - mgd-723687677.mp3" id="10_bvh45"]
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[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_vxads"]
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radius = 110.0
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height = 336.0
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[sub_resource type="AtlasTexture" id="AtlasTexture_ykk13"]
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atlas = ExtResource("5_s5qj7")
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region = Rect2(0, 0, 600, 440)
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[sub_resource type="AtlasTexture" id="AtlasTexture_l43eo"]
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atlas = ExtResource("5_s5qj7")
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region = Rect2(600, 0, 600, 440)
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[sub_resource type="AtlasTexture" id="AtlasTexture_x2vcn"]
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atlas = ExtResource("5_s5qj7")
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region = Rect2(0, 440, 600, 440)
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[sub_resource type="AtlasTexture" id="AtlasTexture_e7401"]
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atlas = ExtResource("5_s5qj7")
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region = Rect2(600, 440, 600, 440)
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[sub_resource type="AtlasTexture" id="AtlasTexture_j7wh6"]
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atlas = ExtResource("5_s5qj7")
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region = Rect2(0, 880, 600, 440)
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[sub_resource type="SpriteFrames" id="SpriteFrames_liwtr"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_ykk13")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_l43eo")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_x2vcn")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_e7401")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_j7wh6")
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}]
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[sub_resource type="GDScript" id="GDScript_80sa6"]
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script/source = "extends AnimatedSprite2D
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@onready var particles = $GPUParticles2D
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@onready var initial_position = position
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@export var noise_speed: float = 10
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@export var noise_power: float = 1
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var noise_position = randf()
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var noise: Noise = FastNoiseLite.new()
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@export var void_active: bool = true
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func _ready():
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reduce_motion_changed(State.reduce_motion)
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func _process(delta):
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if void_active and not State.reduce_motion:
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noise_position += delta * noise_speed
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var random_position = Vector2(noise.get_noise_1d(noise_position*2), noise.get_noise_1d(-noise_position))
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random_position = random_position.normalized() * pow(random_position.length()*2, noise_power) * 10
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position = initial_position - random_position
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rotation = noise.get_noise_1d(noise_position*7) * random_position.length() * 0.01
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particles.position = random_position
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else: position = initial_position
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func reduce_motion_changed(value:bool):
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$GPUParticles2D.visible = !value
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$Sprite2D.visible = value
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"
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[sub_resource type="Gradient" id="Gradient_nyks3"]
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interpolation_mode = 2
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offsets = PackedFloat32Array(0, 0.0529197, 0.191606, 1)
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colors = PackedColorArray(1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0.491329, 1, 1, 1, 0)
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[sub_resource type="GradientTexture1D" id="GradientTexture1D_xxq8p"]
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gradient = SubResource("Gradient_nyks3")
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[sub_resource type="Curve" id="Curve_cakyx"]
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_data = [Vector2(0, 0), 0.0, 3.16529, 0, 0, Vector2(0.241056, 0.191336), 0.132446, 0.132446, 0, 0, Vector2(1, 1), 3.94797, 0.0, 0, 0]
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point_count = 3
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[sub_resource type="CurveTexture" id="CurveTexture_cg0w1"]
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curve = SubResource("Curve_cakyx")
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_jikd6"]
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particle_flag_disable_z = true
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emission_shape = 6
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emission_ring_axis = Vector3(0, 0, 1)
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emission_ring_height = 0.0
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emission_ring_radius = 180.0
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emission_ring_inner_radius = 185.0
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emission_ring_cone_angle = 90.0
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spread = 180.0
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initial_velocity_min = -10.0
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initial_velocity_max = 10.0
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angular_velocity_min = -150.0
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angular_velocity_max = -150.0
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gravity = Vector3(0, 0, 0)
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radial_accel_min = -20.0
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radial_accel_max = -5.0
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tangential_accel_min = 20.0
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tangential_accel_max = 30.0
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attractor_interaction_enabled = false
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scale_min = 3.0
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scale_max = 5.0
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scale_curve = SubResource("CurveTexture_cg0w1")
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color_ramp = SubResource("GradientTexture1D_xxq8p")
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turbulence_noise_strength = 0.1
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[sub_resource type="Animation" id="Animation_ytihj"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("../../..:progress")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [17.0]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("..:custom_minimum_size")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Vector2(900, 900)]
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}
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tracks/2/type = "value"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath(".:rotation")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [0.349066]
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}
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tracks/3/type = "value"
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tracks/3/imported = false
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tracks/3/enabled = true
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tracks/3/path = NodePath("../..:modulate")
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tracks/3/interp = 1
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tracks/3/loop_wrap = true
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tracks/3/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Color(1, 1, 1, 1)]
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}
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tracks/4/type = "value"
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tracks/4/imported = false
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tracks/4/enabled = true
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tracks/4/path = NodePath("../../..:visible")
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tracks/4/interp = 1
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tracks/4/loop_wrap = true
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tracks/4/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [true]
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}
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tracks/5/type = "value"
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tracks/5/imported = false
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tracks/5/enabled = true
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tracks/5/path = NodePath("../../..:modulate")
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tracks/5/interp = 1
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tracks/5/loop_wrap = true
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tracks/5/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Color(1, 1, 1, 1)]
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}
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[sub_resource type="Animation" id="Animation_bgeog"]
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resource_name = "de"
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length = 94.0
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tracks/0/type = "audio"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("../../../AnimationPlayer/Text")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"clips": [{
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"end_offset": 0.0,
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"start_offset": 0.0,
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"stream": ExtResource("6_uqngm")
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}],
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"times": PackedFloat32Array(1.3)
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}
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tracks/0/use_blend = true
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("../../..:progress")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0, 1.66667, 6.13333, 7.43333, 13.5, 14.5667, 19.1333, 19.5333, 22.7333, 25.6333, 27.3333, 28.8, 32.7333, 34.8667, 36.6275, 37.7667, 46.2333, 47.5667, 49.4667, 50.8333, 54.6667, 56.3, 60.4667, 61.8333, 68.2028, 69.5667, 72.4, 74.5, 78.493, 80.2, 84.033, 85.3, 88.0997, 89.6667),
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"transitions": PackedFloat32Array(1, 0.482968, 1, 0.482968, 1, 0.482968, 1, 0.482968, 1, 0.482968, 0.482968, 0.482968, 0.482968, 0.482968, 0.482968, 0.482968, 0.482968, 0.482968, 0.482968, 0.482968, 0.482968, 0.482968, 0.482968, 0.482968, 0.482968, 0.482968, 0.482968, 0.482968, 0.482968, 0.482968, 0.482968, 0.482968, 0.482968, 0.482968),
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"update": 0,
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"values": [0.0, 0.0, 1.0, 1.0, 2.0, 2.0, 3.0, 3.0, 4.0, 4.0, 5.0, 5.0, 6.0, 6.0, 7.0, 7.0, 9.0, 9.0, 10.0, 10.0, 11.0, 11.0, 12.0, 12.0, 13.0, 13.0, 14.0, 14.0, 15.0, 15.0, 16.0, 16.0, 17.0, 17.0]
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}
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tracks/2/type = "method"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath("../../..")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"times": PackedFloat32Array(13.3333, 24.7667, 49.7, 68.8667, 85.5, 91.3333),
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"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1),
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"values": [{
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"args": [],
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"method": &"try_scroll"
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}, {
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"args": [],
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"method": &"try_scroll"
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}, {
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"args": [],
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"method": &"try_scroll"
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}, {
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"args": [],
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"method": &"try_scroll"
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}, {
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"args": [],
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"method": &"try_scroll"
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}, {
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"args": [],
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"method": &"_on_text_finished"
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}]
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}
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tracks/3/type = "value"
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tracks/3/imported = false
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tracks/3/enabled = true
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tracks/3/path = NodePath("..:custom_minimum_size")
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tracks/3/interp = 2
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tracks/3/loop_wrap = true
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tracks/3/keys = {
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"times": PackedFloat32Array(0, 0.7),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [Vector2(900, 800), Vector2(900, 900)]
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}
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tracks/4/type = "value"
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tracks/4/imported = false
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tracks/4/enabled = true
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tracks/4/path = NodePath(".:rotation")
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tracks/4/interp = 2
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tracks/4/loop_wrap = true
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tracks/4/keys = {
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"times": PackedFloat32Array(0, 1.8),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [0.174533, 0.349066]
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}
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tracks/5/type = "value"
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tracks/5/imported = false
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tracks/5/enabled = true
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tracks/5/path = NodePath("../..:modulate")
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tracks/5/interp = 1
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tracks/5/loop_wrap = true
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tracks/5/keys = {
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"times": PackedFloat32Array(0, 0.733333),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [Color(1, 1, 1, 0), Color(1, 1, 1, 1)]
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}
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tracks/6/type = "value"
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tracks/6/imported = false
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tracks/6/enabled = true
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tracks/6/path = NodePath("../../..:visible")
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tracks/6/interp = 1
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tracks/6/loop_wrap = true
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tracks/6/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [true]
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}
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tracks/7/type = "value"
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tracks/7/imported = false
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tracks/7/enabled = true
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tracks/7/path = NodePath("../../..:modulate")
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tracks/7/interp = 1
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tracks/7/loop_wrap = true
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tracks/7/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Color(1, 1, 1, 1)]
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}
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[sub_resource type="Animation" id="Animation_nmo1t"]
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resource_name = "en"
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length = 210.0
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tracks/0/type = "audio"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("%AnimationPlayer/Text")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"clips": [{
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"end_offset": 62.4779,
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"start_offset": 183.499,
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"stream": ExtResource("7_bvh45")
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}, {
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"stream": ExtResource("7_bvh45")
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}],
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"times": PackedFloat32Array(1.1, 139.2)
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}
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tracks/0/use_blend = true
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("../../..:modulate")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0, 0.4),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [Color(1, 1, 1, 0), Color(1, 1, 1, 1)]
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}
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tracks/2/type = "value"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath("../../..:visible")
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tracks/2/interp = 0
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [true]
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}
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tracks/3/type = "audio"
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tracks/3/imported = false
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tracks/3/enabled = true
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tracks/3/path = NodePath("%AnimationPlayer/Music")
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tracks/3/interp = 1
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tracks/3/loop_wrap = true
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tracks/3/keys = {
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"clips": [{
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"end_offset": 0.0,
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"start_offset": 0.0,
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"stream": ExtResource("10_bvh45")
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}],
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"times": PackedFloat32Array(3)
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}
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tracks/3/use_blend = true
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tracks/4/type = "value"
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tracks/4/imported = false
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tracks/4/enabled = true
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tracks/4/path = NodePath("../../card/BackgroundSprite/GPUParticles2D:emitting")
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tracks/4/interp = 1
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tracks/4/loop_wrap = true
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tracks/4/keys = {
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"times": PackedFloat32Array(0, 5.8, 11.3, 18.2, 26.1, 34.4, 43.7, 53.2, 65.1, 75.7, 93),
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"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1),
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"update": 1,
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"values": [false, true, true, true, true, true, true, true, true, true, true]
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}
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tracks/5/type = "value"
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tracks/5/imported = false
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tracks/5/enabled = true
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tracks/5/path = NodePath("../../card/BackgroundSprite/GPUParticles2D:amount")
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tracks/5/interp = 1
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tracks/5/loop_wrap = true
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tracks/5/keys = {
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"times": PackedFloat32Array(4, 11.1, 18, 25.9, 34.2, 43.5, 53, 65, 75.6, 92.1),
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"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1),
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"update": 1,
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"values": [1, 10, 20, 40, 80, 180, 160, 320, 400, 500]
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}
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tracks/6/type = "value"
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tracks/6/imported = false
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tracks/6/enabled = true
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text = "Why do i still have this junk lying around? It’s not like I want to do ju jutsu ever again. I just fucked it.I mean I did enjoy it while it lasted. Being able to properly hit people was great. It gave me the confidence to intimidate students, that were begging to get folded and - as I only once actually got to do that - it also was a great vent for anger. I mean my tits just about killed me during warmup and the changing room really didn’t need mirrors - thank you I know my hips are fat and disgusting - but at least there was Lukas.He was such a huge nerd. He studied math in his third semester and could talk for hours about his passion.He was such a huge nerd. He studied math in his third semester and could talk for hours about his passion.She was always so worried.Also: my math grades pretty much leaped for my final year in high shool thanks to him.He also helped me so much with jui jitsu, as he properly floored me when I slipped up. Also - unlike everyone else - he understood that I didn’t want people to mind my chest. So Fighting for wins with him was actually rewarding even tho more often than not I ended up having to tap out.We also had my first proper kiss. I thought I loved him. But now?He was weird that evening. Even more huggy and hyperactive than usual. We were under my bed, reading my secret comic stash when I got tired of the floor and told him we should go upstairs.We had a play fight on my mattress. I’ve never seen him fight like this. His fingers Curled across my Skin without grabbing me, like he would normally do. And he let me win… with this smirk on his face.I rolled over exhausted when suddently he sat on top of me, a pearl of sweat dropped from his nose on my throat.He started undoing his shirt.Do you have condoms?Yes, of course everybody has Why did he ask that?I saw my body lying on the bed, getting undressed. I was drifting away, towards the stars.My body didn’t move. It didn’t say a word when the butterflies tried to escape from it’s stomach as he kissed it.I … observed him from afar. He … didn’t seem to notice, that I had left.That I didn’t return to kiss him good bye. That I didn’t hug him when he went home.My hands knocked on my brother’s door. He let me lie on his carpet.I slowly returned.\"How did it go?, Fabian asked.\"It was moist”, I said.“That usually helps.”He laughed awkwardly. I just wanted to also laugh, but curled into a ball and cried.It took him a while to say something. “I … you … it’s fine Lisa. I know it hurts the first time.” He gently stroked the back I was curling towards him.That was good. He was a sweet angel. Why must he be so bad at comforting?"
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