frame-of-mind/src/base-environments/transition/subway_train.tscn

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[gd_scene load_steps=12 format=3 uid="uid://4j1tlhfm3p40"]
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[ext_resource type="Script" uid="uid://cyohujvfoiof7" path="res://base-environments/transition/code/subway_train.gd" id="2_skiem"]
[ext_resource type="Texture2D" uid="uid://bewykr0twbplg" path="res://base-environments/transition/import/textures/LateralTren_baseColor_upscayl_2x_realesrgan-x4plus-anime.png" id="5_6pwip"]
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albedo_texture = ExtResource("5_6pwip")
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tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("traun_hull/Cube_012:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
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tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("traun_hull/Cube_014:position")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
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"transitions": PackedFloat32Array(1),
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}
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resource_name = "door_close"
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("traun_hull/Cube_012:position")
tracks/0/interp = 2
tracks/0/loop_wrap = true
tracks/0/keys = {
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}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("traun_hull/Cube_014:position")
tracks/1/interp = 2
tracks/1/loop_wrap = true
tracks/1/keys = {
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}
[sub_resource type="Animation" id="Animation_8e51f"]
resource_name = "door_open"
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("traun_hull/Cube_012:position")
tracks/0/interp = 2
tracks/0/loop_wrap = true
tracks/0/keys = {
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tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("traun_hull/Cube_014:position")
tracks/1/interp = 2
tracks/1/loop_wrap = true
tracks/1/keys = {
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_skiem"]
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&"door_open": SubResource("Animation_8e51f")
}
[node name="subway_train" instance=ExtResource("1_8e51f")]
script = ExtResource("2_skiem")
[node name="traun_hull" parent="." index="0"]
layers = 4
gi_mode = 2
surface_material_override/0 = SubResource("StandardMaterial3D_8e51f")
[node name="ApoyaCristalesLateralesPared3_LP_004_LateralesInteriores_0_001" parent="traun_hull" index="0"]
layers = 4
[node name="ApoyaCristalesLateralesPared3_LP_004_LateralesInteriores_0_002" parent="traun_hull" index="1"]
layers = 4
[node name="cabin" parent="traun_hull" index="2"]
layers = 4
[node name="cabin_001" parent="traun_hull" index="3"]
layers = 4
[node name="cabin_windows" parent="traun_hull" index="4"]
layers = 4
[node name="cabin_windows_001" parent="traun_hull" index="5"]
layers = 4
[node name="ceiling" parent="traun_hull" index="6"]
layers = 4
[node name="ceiling_001" parent="traun_hull" index="7"]
layers = 4
[node name="Cube_004" parent="traun_hull" index="8"]
layers = 4
[node name="Cube_005" parent="traun_hull" index="9"]
layers = 4
[node name="Cube_006" parent="traun_hull" index="10"]
layers = 4
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layers = 4
[node name="Cube_010" parent="traun_hull" index="12"]
layers = 4
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layers = 4
[node name="Cube_014" parent="traun_hull" index="14"]
layers = 4
[node name="door_seat2_low_MAT_SEATS_0_001" parent="traun_hull" index="15"]
layers = 4
[node name="door_seat2_low_MAT_SEATS_0_002" parent="traun_hull" index="16"]
layers = 4
[node name="door_seating_001" parent="traun_hull" index="17"]
layers = 4
[node name="door_seating_002" parent="traun_hull" index="18"]
layers = 4
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layers = 4
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layers = 4
[node name="door_seating_005" parent="traun_hull" index="21"]
layers = 4
[node name="Icosphere_003" parent="traun_hull" index="22"]
layers = 4
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layers = 4
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layers = 4
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layers = 4
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layers = 4
[node name="interiour_walls" parent="traun_hull" index="28"]
layers = 4
[node name="interiour_walls_001" parent="traun_hull" index="29"]
layers = 4
[node name="MarcosPuertasInteriorLateral2_LP_004_LateralesInteriores_0_001" parent="traun_hull" index="30"]
layers = 4
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layers = 4
[node name="middle_seating" parent="traun_hull" index="32"]
layers = 4
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layers = 4
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layers = 4
[node name="middle_seating_003" parent="traun_hull" index="35"]
layers = 4
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layers = 4
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layers = 4
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layers = 4
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layers = 4
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layers = 4
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layers = 4
[node name="train_display" parent="traun_hull" index="42"]
layers = 4
[node name="undercarriage" parent="traun_hull" index="43"]
layers = 4
[node name="VentanaLateral2_LP_004_LateralTren_0_003" parent="traun_hull" index="44"]
layers = 4
surface_material_override/0 = ExtResource("2_g5p57")
surface_material_override/1 = SubResource("StandardMaterial3D_q0ort")
[node name="VentanaLateral2_LP_004_LateralTren_0_004" parent="traun_hull" index="45"]
layers = 4
surface_material_override/0 = ExtResource("2_g5p57")
surface_material_override/1 = SubResource("StandardMaterial3D_q0ort")
[node name="wall_seating_001" parent="traun_hull" index="46"]
layers = 4
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layers = 4
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layers = 4
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layers = 4
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layers = 4
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layers = 4
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layers = 4
[node name="window_frames" parent="traun_hull" index="54"]
layers = 4
[node name="window_frames_001" parent="traun_hull" index="55"]
layers = 4
[node name="AnimationPlayer" type="AnimationPlayer" parent="." index="1"]
libraries = {
&"": SubResource("AnimationLibrary_skiem")
}
[node name="VoxelGI" type="VoxelGI" parent="." index="2"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.3, 0)
layers = 4
subdiv = 0
size = Vector3(35, 3.5, 5)
data = ExtResource("5_q0ort")
[node name="SpotLight3D" type="SpotLight3D" parent="." index="3"]
transform = Transform3D(1, 0, 0, 0, -4.371139e-08, 1, 0, -1, -4.371139e-08, -2.853415, 2.8072855, -1.2271035e-07)
visible = false
layers = 4
spot_range = 4.0
spot_angle = 89.23
spot_angle_attenuation = 0.53588676
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transform = Transform3D(1, 0, 0, 0, -4.371139e-08, 1, 0, -1, -4.371139e-08, -11.853415, 2.8072855, -1.2271035e-07)
visible = false
layers = 4
spot_range = 4.0
spot_angle = 89.23
spot_angle_attenuation = 0.53588676
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transform = Transform3D(1, 0, 0, 0, -4.371139e-08, 1, 0, -1, -4.371139e-08, -7.3087215, 2.8072855, -1.2271035e-07)
visible = false
layers = 4
spot_range = 4.0
spot_angle = 89.23
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visible = false
layers = 4
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visible = false
layers = 4
spot_range = 4.0
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spot_angle_attenuation = 0.53588676
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transform = Transform3D(1, 0, 0, 0, -4.371139e-08, 1, 0, -1, -4.371139e-08, 6.7337255, 2.8072855, -1.2271035e-07)
visible = false
layers = 4
spot_range = 4.0
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spot_angle_attenuation = 0.53588676