frame-of-mind/src/dev-util/follow_camera.gd

14 lines
313 B
GDScript

extends Camera3D
@export var camera_path: NodePath
var camera: Camera3D
func _ready():
camera = get_tree().root.get_viewport().get_camera_3d()
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(_delta):
self.transform = camera.global_transform
self.fov = camera.fov;