frame-of-mind/src/base-environments/youth_room/shaders
betalars 1fe9bcc044 visual updates to youth and volunteer room 2025-10-29 22:40:15 +01:00
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fairy_light_diode.res version bump to 4.4, adding new collectable ui 2025-03-23 14:20:50 +01:00
fairylight.material version bump to 4.4, adding new collectable ui 2025-03-23 14:20:50 +01:00
fairylight_halo.material version bump to 4.4, adding new collectable ui 2025-03-23 14:20:50 +01:00
falling-lava.res version bump to 4.4, adding new collectable ui 2025-03-23 14:20:50 +01:00
glass.tres HDR prototyping 2025-09-25 15:55:00 +02:00
lava-glass.res version bump to 4.4, adding new collectable ui 2025-03-23 14:20:50 +01:00
lava-lamp.gdshader HDR prototyping 2025-09-25 15:55:00 +02:00
lava-lamp.gdshader.uid version bump to 4.4, adding new collectable ui 2025-03-23 14:20:50 +01:00
lava-metal.res version bump to 4.4, adding new collectable ui 2025-03-23 14:20:50 +01:00
raising-lava.res HDR prototyping 2025-09-25 15:55:00 +02:00
starlight-mesh.res version bump to 4.4, adding new collectable ui 2025-03-23 14:20:50 +01:00
starlight-textures.png porting starlight shader to godot4 2023-07-05 23:34:15 +02:00
starlight-textures.png.import macos-compatibility: Adding new texture compression format 2024-09-19 12:27:06 +02:00
starlight.material adding starlight projector target material 2023-07-05 23:34:13 +02:00
starlight_shader.gdshader youth room lighting update 2025-10-08 00:35:55 +02:00
starlight_shader.gdshader.uid version bump to 4.4, adding new collectable ui 2025-03-23 14:20:50 +01:00
universe_noise.png start re-importing starlight shader 2023-07-05 23:34:15 +02:00
universe_noise.png.import macos-compatibility: Adding new texture compression format 2024-09-19 12:27:06 +02:00
window.material visual updates to youth and volunteer room 2025-10-29 22:40:15 +01:00
winfow_frames.res converting more objects to lfs 2024-09-23 10:25:13 +02:00