frame-of-mind/src/logic-scenes/board/card.gd

160 lines
5.4 KiB
GDScript

@tool
extends Area2D
class_name Card
var compatible_postits: Array[PostIt] = []
var own_postits: Array[PostIt] = []
var wiggle_pos: float = 0
var wiggle_intensity: float = 0
var noise: Noise = FastNoiseLite.new()
var wiggle_tween
var scale_tween
@export var text: String = "" :
set(value):
text = value
if get_children() != [] or Engine.is_editor_hint():
$Label.text = value
$BackgroundSprite.frame = text.hash() % $BackgroundSprite.sprite_frames.get_frame_count($BackgroundSprite.animation)
if !Engine.is_editor_hint():
wiggle_pos = float(text.hash() % 100)
_handle_wiggle(0)
@export var wiggle_strength: float = 0.2
@export var wiggle_speed: float = 5
@export_range(1, 2) var scale_bump: float = 1.05
@export_range(1.0, 10.0) var bounce_speed: float = 5
@export var highlighted: bool = false:
set(highlight):
if highlight != highlighted:
highlighted = highlight
if is_inside_tree() and is_node_ready():
if scale_tween: scale_tween.kill()
if wiggle_tween: wiggle_tween.kill()
if highlighted:
scale_tween = get_tree().create_tween()
scale_tween.tween_property(self, "scale", Vector2(scale_bump, scale_bump), 0.1)
wiggle_tween = get_tree().create_tween()
wiggle_tween.tween_property(self, "wiggle_intensity", 1, 0.2)
else:
scale_tween = get_tree().create_tween()
scale_tween.tween_property(self, "scale", Vector2(1, 1), 0.3)
wiggle_tween = get_tree().create_tween()
wiggle_tween.tween_property(self, "wiggle_intensity", 0, 0.5)
else:
if highlighted:
scale = Vector2(scale_bump, scale_bump)
wiggle_intensity = 1
else:
scale = Vector2(1,1)
wiggle_intensity = 0
@export var voice_line: AudioStream = null
@export var is_dragable: bool = false
@onready var diameter = $CollisionShape2D.shape.height
@onready var postit_anchor = get_child(3)
var is_dragged: bool = false:
set(dragged):
is_dragged = dragged
z_index = int(dragged)
var is_mouse_entered: bool = false
var mouse_offset: Vector2
func _ready():
_handle_wiggle(0)
if not Engine.is_editor_hint() and is_inside_tree():
for postit in self.get_children():
if postit is PostIt: self.own_postits.append(postit as PostIt)
for postit in get_tree().get_nodes_in_group(name):
if postit is PostIt: self.compatible_postits.append(postit as PostIt)
compatible_postits.append_array(own_postits)
if own_postits.size() == 2:
own_postits[0].sibling = own_postits[1]
own_postits[1].sibling = own_postits[0]
$BackgroundSprite.frame = text.hash() % $BackgroundSprite.sprite_frames.get_frame_count($BackgroundSprite.animation)
$Label.text = self.text
wiggle_pos = float(text.hash() % 100)
if not Engine.is_editor_hint():
_handle_wiggle(0)
func _process(delta: float) -> void:
if highlighted:
_handle_wiggle(delta)
if get_overlapping_areas().size() > 0 and is_dragable:
for area in get_overlapping_areas():
if area is Card or area is CardCollider:
if area is CardCollider:
position += area.direction * delta
elif not (area.highlighted or self.highlighted) and area.is_dragable:
var diff:Vector2 = position - area.position
position -= diff.normalized() * ((diff.length()-diameter)/diameter) * bounce_speed * (delta/(1.0/60))
_move_card()
func get_text() -> String:
return $Label.text
func _handle_wiggle(delta):
wiggle_pos += delta * wiggle_speed * wiggle_intensity
rotation = noise.get_noise_1d(wiggle_pos)*wiggle_strength
func replace_with(card: Card):
self.text = card.text
self.compatible_postits = card.compatible_postits
self.own_postits = card.own_postits
self.voice_line = card.voice_line
self.name = card.name
func _on_focus_entered():
print(self, "is focused")
func _on_focus_exited():
print(self, "is not focused")
func _on_mouse_entered():
is_mouse_entered = true
if not Input.is_action_pressed("mouse_left"):
if has_postit_attached():
if postit_anchor.get_child(-1).highlighted:
return
highlighted = true
if "handle_hover" in owner:
owner.handle_hover(self)
func _on_mouse_exited():
highlighted = false
is_mouse_entered = false
func _on_input_event(viewport, event, shape_idx):
if event is InputEventMouseMotion:
_move_card()
if event is InputEventMouseButton:
if event.button_index == MOUSE_BUTTON_LEFT:
if "handle_mouse_button" in owner:
mouse_offset = (get_viewport().get_mouse_position() - position)
if highlighted:
owner.handle_mouse_button(self, event)
func _move_card():
if is_dragged:
position += (get_viewport().get_mouse_position() - position) - mouse_offset
func has_postit_attached() -> bool:
return postit_anchor.get_child(-1) is PostIt
func check_hover():
if is_mouse_entered:
_on_mouse_entered()