frame-of-mind/src/dev-util
betalars 60edd018ab adding even more stops to prevent savegame from doing weird stuff it's not yet supposed to do 2025-03-05 22:53:48 +01:00
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board of devs.tscn rework sequence handling 2025-02-06 18:55:05 +01:00
card_picker_animation-debug.gd moving on 2024-09-15 11:30:31 +02:00
click-trough-area.gd moving on 2024-09-15 11:30:31 +02:00
click-trough-ui.tscn introduced FPS cap 2023-03-21 23:06:45 +01:00
collapsing_button.gd moving on 2024-09-15 11:30:31 +02:00
devs_board.gd moving on 2024-09-15 11:30:31 +02:00
logo_background.png Git LFS shenanigans 2024-09-19 13:12:43 +02:00
logo_background.png.import macos-compatibility: Adding new texture compression format 2024-09-19 12:27:06 +02:00
menu_background.png Git LFS shenanigans 2024-09-19 13:12:43 +02:00
menu_background.png.import starting work on Main Menu, theming improvements 2023-03-13 13:15:43 +01:00
particles_tester.tscn added z-buffer based transparency to billboard particle shader 2023-04-22 15:10:28 +02:00
room_template.gd room initialisation enhancements 2024-10-18 18:10:51 +02:00
savegame.gd adding even more stops to prevent savegame from doing weird stuff it's not yet supposed to do 2025-03-05 22:53:48 +01:00
settings_popup.gd WIP: enhancing setting focus handling 2024-10-07 11:16:18 +02:00
sky prototyping.tscn adding procedural sky to main scene 2024-02-03 22:00:13 +01:00
steamworks.gd small fixes 2025-02-06 19:15:39 +01:00
testing.tscn ugly bulk commit of last minute conference changes 2025-01-16 17:32:58 +01:00
ui-testing.tscn ugly bulk commit of last minute conference changes 2025-01-16 17:32:58 +01:00