frame-of-mind/src/logic-scenes/board
betalars 5642df52dc initialising physics-based approach to laying cards on a board 2023-07-01 00:07:21 +02:00
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board-texture importing bork texture and scaling independend shader 2023-07-01 00:07:21 +02:00
card-textures updating card image assets 2023-05-18 09:25:52 +02:00
particle_textures finalising void card visuals 2023-05-19 15:26:27 +02:00
board.gd Add card board (wip) 2023-04-19 18:53:24 +02:00
board.tscn Add card board (wip) 2023-04-19 18:53:24 +02:00
bouncy-card.gd initialising physics-based approach to laying cards on a board 2023-07-01 00:07:21 +02:00
card-board.gd initialising physics-based approach to laying cards on a board 2023-07-01 00:07:21 +02:00
card.gd "merge" void card into card 2023-05-28 16:18:26 +02:00
card.tscn godot weirdnes 2023-06-26 13:04:10 +02:00
physics-board.gdshader importing bork texture and scaling independend shader 2023-07-01 00:07:21 +02:00
physics-board.tscn initialising physics-based approach to laying cards on a board 2023-07-01 00:07:21 +02:00
post-it.gd generalise card so card contents can be replaced without the need for re-parenting 2023-05-28 15:21:19 +02:00
post-it.tscn clear text field 2023-05-24 15:24:29 +02:00
void_card.tres adding distorted void card 2023-05-18 09:29:39 +02:00
void_card.tscn godot weirdnes 2023-06-25 23:50:51 +02:00