frame-of-mind/design
betalars 6ba9a4d71f HDR prototyping 2025-09-25 15:55:00 +02:00
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board games properly setting up git lfs tracking 2024-02-09 14:13:25 +01:00
cards-src converting binary files to lfs objects 2024-09-23 10:20:31 +02:00
icon create new assets for demo release 2025-02-24 15:55:09 +01:00
promo ugly bulk commit of last minute conference changes 2025-01-16 17:32:58 +01:00
screenshots updating steam and promo assets 2024-09-23 10:23:36 +02:00
steam-assets steam assets and dumb cleanup 2025-06-03 23:18:58 +02:00
subway HDR prototyping 2025-09-25 15:55:00 +02:00
volunteer room bulk resource update 2025-09-21 00:24:32 +02:00
youth room bulk resource update 2025-09-21 00:24:32 +02:00
Luna_frame-of-mind.blend converting binary files to lfs objects 2024-09-23 10:20:31 +02:00
buttons.svg WIP: theme polishing 2024-02-02 01:03:28 +01:00
cards_compositing.blend converting binary files to lfs objects 2024-09-23 10:20:31 +02:00
cards_compositing.blend1 initialised Design files 2023-03-03 23:55:16 +01:00
contributions.md add transition loading 2025-06-03 23:17:29 +02:00
festive_logo.png updating graphical assets 2024-09-19 12:19:55 +02:00
full_cover.png updating graphical assets 2024-09-19 12:19:55 +02:00
full_logo.png converting binary files to lfs objects 2024-09-23 10:20:31 +02:00
godot_logo.svg adding splash screen 2023-08-01 10:48:52 +02:00
interface-elements.svg misc updates 2024-10-18 18:12:40 +02:00
itch-header.png updating graphical assets 2024-09-19 12:19:55 +02:00
itch-header.svg updating graphical assets 2024-09-19 12:19:55 +02:00
lavalamp.blend converting binary files to lfs objects 2024-09-23 10:20:31 +02:00
lit-windows.png converting binary files to lfs objects 2024-09-23 10:20:31 +02:00
logo-baking.blend converting binary files to lfs objects 2024-09-23 10:20:31 +02:00
logo-transparent.png bulk resource update 2025-09-21 00:24:32 +02:00
logo.blend converting binary files to lfs objects 2024-09-23 10:20:31 +02:00
logo.png converting binary files to lfs objects 2024-09-23 10:20:31 +02:00
logo.svg converting binary files to lfs objects 2024-09-23 10:20:31 +02:00
logo_background.png converting binary files to lfs objects 2024-09-23 10:20:31 +02:00
logo_transparent.png converting binary files to lfs objects 2024-09-23 10:20:31 +02:00
my_joy_my_love.svg WIP: brainstorming new name 2025-05-30 13:15:35 +02:00
particles.svg created particle system to indicate missing objects 2023-03-27 19:18:48 +02:00
pause_screen.blend bulk resource update 2025-09-21 00:24:32 +02:00
post-its.blend converting binary files to lfs objects 2024-09-23 10:20:31 +02:00
smol_logo.png converting binary files to lfs objects 2024-09-23 10:20:31 +02:00
splash-screen.png add polynormal to splashcreen 2025-02-06 19:16:48 +01:00
splash-screen.svg add polynormal to splashcreen 2025-02-06 19:16:48 +01:00
star.blend converting binary files to lfs objects 2024-09-23 10:20:31 +02:00
steam-acceivements.svg steam assets and dumb cleanup 2025-06-03 23:18:58 +02:00
steam-assets.svg create new assets for demo release 2025-02-24 15:55:09 +01:00
steam-assets_supporter-header.png updating graphical assets 2024-09-19 12:19:55 +02:00
subway_rough_draft.svg adding rough subway map draft 2024-10-18 18:13:55 +02:00
time_sparks.svg WIP: create, modify and import assets for transition scene 2025-01-16 17:39:03 +01:00
trailer-splash.png adding small trailer assets 2025-01-16 15:55:41 +01:00
void_overlay.svg finalising void card visuals 2023-05-19 15:26:27 +02:00