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board games
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properly setting up git lfs tracking
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2024-02-09 14:13:25 +01:00 |
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cards-src
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converting binary files to lfs objects
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2024-09-23 10:20:31 +02:00 |
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icon
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create new assets for demo release
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2025-02-24 15:55:09 +01:00 |
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promo
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ugly bulk commit of last minute conference changes
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2025-01-16 17:32:58 +01:00 |
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screenshots
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updating steam and promo assets
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2024-09-23 10:23:36 +02:00 |
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steam-assets
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steam assets and dumb cleanup
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2025-06-03 23:18:58 +02:00 |
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subway
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HDR prototyping
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2025-09-25 15:55:00 +02:00 |
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volunteer room
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WIP: volunteer room update
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2025-10-08 01:35:55 +02:00 |
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youth room
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youth room lighting update
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2025-10-08 00:35:55 +02:00 |
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Luna_frame-of-mind.blend
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converting binary files to lfs objects
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2024-09-23 10:20:31 +02:00 |
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buttons.svg
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WIP: theme polishing
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2024-02-02 01:03:28 +01:00 |
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cards_compositing.blend
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converting binary files to lfs objects
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2024-09-23 10:20:31 +02:00 |
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cards_compositing.blend1
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initialised Design files
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2023-03-03 23:55:16 +01:00 |
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contributions.md
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add transition loading
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2025-06-03 23:17:29 +02:00 |
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festive_logo.png
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updating graphical assets
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2024-09-19 12:19:55 +02:00 |
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fom-diamond.png
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WIP: volunteer room update
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2025-10-08 01:35:55 +02:00 |
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full_cover.png
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updating graphical assets
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2024-09-19 12:19:55 +02:00 |
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full_logo.png
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converting binary files to lfs objects
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2024-09-23 10:20:31 +02:00 |
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godot_logo.svg
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adding splash screen
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2023-08-01 10:48:52 +02:00 |
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interface-elements.svg
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update theming
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2025-10-08 00:31:22 +02:00 |
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itch-header.png
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updating graphical assets
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2024-09-19 12:19:55 +02:00 |
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itch-header.svg
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updating graphical assets
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2024-09-19 12:19:55 +02:00 |
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lavalamp.blend
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converting binary files to lfs objects
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2024-09-23 10:20:31 +02:00 |
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lit-windows.png
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converting binary files to lfs objects
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2024-09-23 10:20:31 +02:00 |
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logo-baking.blend
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converting binary files to lfs objects
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2024-09-23 10:20:31 +02:00 |
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logo-transparent.png
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bulk resource update
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2025-09-21 00:24:32 +02:00 |
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logo.blend
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converting binary files to lfs objects
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2024-09-23 10:20:31 +02:00 |
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logo.png
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converting binary files to lfs objects
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2024-09-23 10:20:31 +02:00 |
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logo.svg
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converting binary files to lfs objects
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2024-09-23 10:20:31 +02:00 |
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logo_background.png
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converting binary files to lfs objects
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2024-09-23 10:20:31 +02:00 |
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logo_transparent.png
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converting binary files to lfs objects
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2024-09-23 10:20:31 +02:00 |
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main_menu_sketching.svg
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update theming
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2025-10-08 00:31:22 +02:00 |
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my_joy_my_love.svg
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WIP: brainstorming new name
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2025-05-30 13:15:35 +02:00 |
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particles.svg
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created particle system to indicate missing objects
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2023-03-27 19:18:48 +02:00 |
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pause_screen.blend
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bulk resource update
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2025-09-21 00:24:32 +02:00 |
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post-its.blend
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converting binary files to lfs objects
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2024-09-23 10:20:31 +02:00 |
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smol_logo.png
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converting binary files to lfs objects
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2024-09-23 10:20:31 +02:00 |
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splash-screen.png
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add polynormal to splashcreen
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2025-02-06 19:16:48 +01:00 |
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splash-screen.svg
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add polynormal to splashcreen
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2025-02-06 19:16:48 +01:00 |
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star.blend
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converting binary files to lfs objects
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2024-09-23 10:20:31 +02:00 |
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steam-acceivements.svg
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steam assets and dumb cleanup
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2025-06-03 23:18:58 +02:00 |
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steam-assets.svg
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create new assets for demo release
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2025-02-24 15:55:09 +01:00 |
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steam-assets_supporter-header.png
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updating graphical assets
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2024-09-19 12:19:55 +02:00 |
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subway_rough_draft.svg
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adding rough subway map draft
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2024-10-18 18:13:55 +02:00 |
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time_sparks.svg
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WIP: create, modify and import assets for transition scene
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2025-01-16 17:39:03 +01:00 |
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trailer-splash.png
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adding small trailer assets
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2025-01-16 15:55:41 +01:00 |
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void_overlay.svg
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finalising void card visuals
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2023-05-19 15:26:27 +02:00 |