frame-of-mind/src/logic-scenes/board/card.gd

139 lines
4.6 KiB
GDScript

@tool
extends Area2D
class_name Card
var compatible_postits: Array[PostIt] = []
var own_postits: Array[PostIt] = []
var wiggle_pos: float = 0
var wiggle_intensity: float = 0
var noise: Noise = FastNoiseLite.new()
var wiggle_tween
var scale_tween
var on_stage = false
@export var text: String = "" :
set (value):
text = value
if is_inside_tree() or Engine.is_editor_hint():
$Label.text = value
$BackgroundSprite.frame = text.hash() % $BackgroundSprite.sprite_frames.get_frame_count($BackgroundSprite.animation)
if is_inside_tree() and !Engine.is_editor_hint():
wiggle_pos = float(text.hash() % 100)
_handle_wiggle(0)
if is_inside_tree() and value == "":
$BackgroundSprite.void_active = true
@export var wiggle_strength: float = 0.2
@export var wiggle_speed: float = 5
@export_range(1, 2) var scale_bump: float = 1.05
@export var highlighted: bool = false:
set(highlight):
if highlight != highlighted:
highlighted = highlight
if is_inside_tree() and is_node_ready():
if scale_tween: scale_tween.kill()
if wiggle_tween: wiggle_tween.kill()
if highlighted:
scale_tween = get_tree().create_tween()
scale_tween.tween_property(self, "scale", Vector2(scale_bump, scale_bump), 0.1)
wiggle_tween = get_tree().create_tween()
wiggle_tween.tween_property(self, "wiggle_intensity", 1, 0.2)
else:
scale_tween = get_tree().create_tween()
scale_tween.tween_property(self, "scale", Vector2(1, 1), 0.3)
wiggle_tween = get_tree().create_tween()
wiggle_tween.tween_property(self, "wiggle_intensity", 0, 0.5)
else:
if highlighted:
scale = Vector2(scale_bump, scale_bump)
wiggle_intensity = 1
else:
scale = Vector2(1,1)
wiggle_intensity = 0
@export var voice_line: AudioStream = null
@export var is_dragable: bool = false
var is_dragged: bool = false
func _ready():
self.set_meta("type", "card") # set type information to find out if this node is a card
_handle_wiggle(0)
if not Engine.is_editor_hint() and is_inside_tree():
for postit in self.get_children():
if postit is PostIt: self.own_postits.append(postit as PostIt)
for postit in get_tree().get_nodes_in_group(name):
if postit is PostIt: self.compatible_postits.append(postit as PostIt)
compatible_postits.append_array(own_postits)
if own_postits.size() == 2:
own_postits[0].sibling = own_postits[1]
own_postits[1].sibling = own_postits[0]
$BackgroundSprite.frame = text.hash() % $BackgroundSprite.sprite_frames.get_frame_count($BackgroundSprite.animation)
$Label.text = self.text
wiggle_pos = float(text.hash() % 100)
if not Engine.is_editor_hint():
_handle_wiggle(0)
func _process(delta: float) -> void:
if self.on_stage:
if highlighted:
_handle_wiggle(delta)
_move_card()
func _handle_wiggle(delta):
wiggle_pos += delta * wiggle_speed * wiggle_intensity
rotation = noise.get_noise_1d(wiggle_pos)*wiggle_strength
func replace_with(card: Card):
self.text = card.text
self.compatible_postits = card.compatible_postits
self.own_postits = card.own_postits
self.voice_line = card.voice_line
func _on_focus_entered():
print(self, "is focused")
func _on_focus_exited():
print(self, "is not focused")
func _on_mouse_entered():
if self.on_stage:
if not Input.is_action_pressed("mouse_left"):
highlighted = true
if "handle_hover" in owner:
owner.handle_hover(self)
func _on_mouse_exited():
if self.on_stage:
highlighted = false
func _on_input_event(viewport, event, shape_idx):
if self.on_stage:
if event is InputEventMouseMotion:
_move_card()
if event is InputEventMouseButton:
if event.button_index == MOUSE_BUTTON_LEFT:
if is_dragable and "handle_mouse_button" in owner:
owner.handle_mouse_button(self, event)
func _move_card():
if is_dragged:
position += get_viewport().get_mouse_position() - position
func has_postit_attached() -> bool:
var all_children = get_children()
for child in all_children:
if child.get_meta("type") == "post-it":
return true
return false