@tool extends Area2D class_name Card var compatible_postits: Array[PostIt] = [] var own_postits: Array[PostIt] = [] var current_post_it: PostIt = null var wiggle_pos: float = 0 var wiggle_intensity: float = 0 var noise: Noise = FastNoiseLite.new() var wiggle_tween var scale_tween @export var text: String = "" : set(value): text = value if get_children() != [] or Engine.is_editor_hint(): $Label.text = value $BackgroundSprite.frame = text.hash() % $BackgroundSprite.sprite_frames.get_frame_count($BackgroundSprite.animation) if !Engine.is_editor_hint(): wiggle_pos = float(text.hash() % 100) _handle_wiggle(0) @export var wiggle_strength: float = 0.2 @export var wiggle_speed: float = 5 @export_range(1, 2) var scale_bump: float = 1.05 @export_range(1.0, 10.0) var bounce_speed: float = 5 @export var highlighted: bool = false: set(highlight): if highlight != highlighted: highlighted = highlight if is_inside_tree() and is_node_ready(): if scale_tween: scale_tween.kill() if wiggle_tween: wiggle_tween.kill() if highlighted: scale_tween = get_tree().create_tween() scale_tween.tween_property(self, "scale", Vector2(scale_bump, scale_bump), 0.1) wiggle_tween = get_tree().create_tween() wiggle_tween.tween_property(self, "wiggle_intensity", 1, 0.2) else: scale_tween = get_tree().create_tween() scale_tween.tween_property(self, "scale", Vector2(1, 1), 0.3) wiggle_tween = get_tree().create_tween() wiggle_tween.tween_property(self, "wiggle_intensity", 0, 0.5) else: if highlighted: scale = Vector2(scale_bump, scale_bump) wiggle_intensity = 1 else: scale = Vector2(1,1) wiggle_intensity = 0 @export var voice_line: AudioStream = null @export var is_dragable: bool = false @onready var diameter = $CollisionShape2D.shape.height @onready var postit_anchor: Control = get_child(3) var is_dragged: bool = false: set(dragged): is_dragged = dragged z_index = int(dragged) var is_mouse_entered: bool = false var mouse_offset: Vector2 func _ready(): _handle_wiggle(0) if not Engine.is_editor_hint() and is_inside_tree(): for postit in self.get_children(): if postit is PostIt: self.own_postits.append(postit as PostIt) for postit in get_tree().get_nodes_in_group(name): if postit is PostIt: self.compatible_postits.append(postit as PostIt) compatible_postits.append_array(own_postits) if own_postits.size() == 2: own_postits[0].sibling = own_postits[1] own_postits[1].sibling = own_postits[0] $BackgroundSprite.frame = text.hash() % $BackgroundSprite.sprite_frames.get_frame_count($BackgroundSprite.animation) $Label.text = self.text wiggle_pos = float(text.hash() % 100) if not Engine.is_editor_hint(): _handle_wiggle(0) func _process(delta: float) -> void: if highlighted: _handle_wiggle(delta) if get_overlapping_areas().size() > 0 and is_dragable: for area in get_overlapping_areas(): if area is Card or area is CardCollider: if area is CardCollider: position += area.direction * delta elif not (area.highlighted or self.highlighted) and area.is_dragable: var diff:Vector2 = position - area.position position -= diff.normalized() * ((diff.length()-diameter)/diameter) * bounce_speed * (delta/(1.0/60)) _move_card() func get_text() -> String: return $Label.text func _handle_wiggle(delta): wiggle_pos += delta * wiggle_speed * wiggle_intensity rotation = noise.get_noise_1d(wiggle_pos)*wiggle_strength func replace_with(card: Card): self.text = card.text self.compatible_postits = card.compatible_postits self.own_postits = card.own_postits self.voice_line = card.voice_line self.name = card.name func _on_focus_entered(): print(self, "is focused") func _on_focus_exited(): print(self, "is not focused") func _on_mouse_entered(): is_mouse_entered = true if not Input.is_action_pressed("mouse_left"): if has_postit_attached(): if postit_anchor.get_child(-1).highlighted: return highlighted = true if "handle_hover" in owner: owner.handle_hover(self) func _on_mouse_exited(): highlighted = false is_mouse_entered = false func _on_input_event(viewport, event, shape_idx): if event is InputEventMouseMotion: _move_card() if event is InputEventMouseButton: if event.button_index == MOUSE_BUTTON_LEFT: if "handle_mouse_button" in owner: mouse_offset = (get_viewport().get_mouse_position() - position) if highlighted: owner.handle_mouse_button(self, event) func _move_card(): if is_dragged: position += (get_viewport().get_mouse_position() - position) - mouse_offset func has_postit_attached() -> bool: return is_instance_valid(current_post_it) func preview_postit(postit: PostIt): if has_postit_attached(): postit.tween_transform_to(postit_anchor.global_transform + postit.diameter) else: postit.tween_transform_to(postit_anchor.global_transform) func attach_postit(postit: PostIt) -> bool: if is_instance_valid(current_post_it): return false postit.reparent(get_child(3, true)) postit.position = Vector2(0,0) postit.on_board = false current_post_it = postit return true func remove_postit() -> PostIt: if not is_instance_valid(current_post_it): return null var former_child:PostIt = current_post_it current_post_it = null former_child.reparent(get_parent()) former_child.on_board = true return former_child func exchange_postIt_with(new_post: PostIt) -> PostIt: var tmp = remove_postit() attach_postit(new_post) return tmp func check_hover(): if is_mouse_entered: _on_mouse_entered()