[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://bx6dygeknq3qd"] [sub_resource type="ViewportTexture" id="ViewportTexture_820wi"] viewport_path = NodePath("Train/SubwayMap3D/SubViewport") [resource] resource_local_to_scene = true albedo_color = Color(0.70380783, 0.70380783, 0.70380783, 1) albedo_texture = SubResource("ViewportTexture_820wi") metallic = 0.3 metallic_specular = 0.3 roughness = 0.15 emission_enabled = true emission = Color(1, 1, 1, 1) emission_energy_multiplier = 0.1 emission_operator = 1 emission_texture = SubResource("ViewportTexture_820wi")