[gd_scene load_steps=5 format=3 uid="uid://flisupth27th"] [ext_resource type="PackedScene" uid="uid://fcxu7diwgr4c" path="res://base-environments/volunteer_room/import/volunteer_room.glb" id="1_o6q23"] [sub_resource type="PhysicalSkyMaterial" id="PhysicalSkyMaterial_8h7yl"] [sub_resource type="Sky" id="Sky_mp8yo"] sky_material = SubResource("PhysicalSkyMaterial_8h7yl") [sub_resource type="Environment" id="Environment_p00cs"] background_mode = 2 sky = SubResource("Sky_mp8yo") sky_rotation = Vector3(0, 0.352557, 0) ambient_light_source = 3 ambient_light_color = Color(1, 1, 1, 1) tonemap_mode = 2 ssr_enabled = true ssr_max_steps = 512 ssr_depth_tolerance = 0.01 ssao_enabled = true ssao_radius = 1.24 ssao_intensity = 3.09 ssao_power = 1.91184 ssao_detail = 3.0 ssil_enabled = true ssil_intensity = 0.72 ssil_normal_rejection = 0.56 sdfgi_use_occlusion = true glow_enabled = true glow_levels/2 = 0.3 glow_levels/7 = 2.0 glow_intensity = 0.4 glow_strength = 0.7 glow_bloom = 0.13 glow_blend_mode = 1 glow_hdr_threshold = 0.46 fog_light_color = Color(0.141176, 0.133333, 0.301961, 1) fog_sky_affect = 0.0 fog_height = 1.0 fog_height_density = 0.1 adjustment_enabled = true [node name="Node3D" type="Node3D"] [node name="volunteer_room" parent="." instance=ExtResource("1_o6q23")] [node name="OmniLight3D2" type="OmniLight3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 6.70552e-08, 0, -6.70552e-08, 1, 1.8719, 1.58367, -5.11048) light_size = 1.0 shadow_enabled = true [node name="OmniLight3D3" type="OmniLight3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 6.70552e-08, 0, -6.70552e-08, 1, -1.20952, 1.58367, -5.11048) light_size = 1.0 shadow_enabled = true omni_range = 6.98474 [node name="OmniLight3D4" type="OmniLight3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 6.70552e-08, 0, -6.70552e-08, 1, -1.20952, 1.58367, 5.65622) light_energy = 0.5 light_size = 1.0 shadow_enabled = true omni_range = 6.98474 [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_p00cs") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="WorldEnvironment"] transform = Transform3D(1, 0, 0, 0, -0.608166, 0.79381, 0, -0.79381, -0.608166, 1.35136, 0, -12.2202) sky_mode = 2