class_name SaveGameDisplay extends Button func _init(save: SaveGame, id: int) -> void: var base_container:= HBoxContainer.new() base_container.alignment = BoxContainer.ALIGNMENT_CENTER add_child(base_container) var texture:= TextureRect.new() texture.texture = save.thumbnail texture.size_flags_vertical = Control.SIZE_SHRINK_CENTER base_container.add_child(texture) var heading_split:= HSplitContainer.new() var heading:= Label.new() heading.text = "Slot %d" % id heading.theme_type_variation = "HeaderLarge" var localised_date_time: String var localised_weekday: PackedStringArray var date_time: Dictionary = Time.get_datetime_dict_from_unix_time(save.last_saved) match TranslationServer.get_locale(): "de": localised_weekday = ["Montag", "Dienstag", "Mittwoch", "Donnerstag", "Freitag", "Samstag", "Sonntag"] localised_date_time = "%s, %d.%d.%d um %d:%02d" % [localised_weekday[date_time["weekday"]], date_time["day"], date_time["month"], date_time["year"], date_time["hour"], date_time["minute"] ] _: localised_weekday = ["Monday", "Tuseday", "Wensday", "Thursday", "Friday", "Saturday", "Sunday"] localised_date_time = "%s, %d/%d/%d - %d:%02d (%s)" % [localised_weekday[date_time["weekday"]], date_time["day"], date_time["month"], date_time["year"], date_time["hour"] % 12 if date_time["hour"] % 12 > 1 else 12 if date_time["hour"] == 12 or date_time["minute"] == 0 else 0, date_time["minute"], "AM" if date_time["hour"] < 12 else "PM"] var time:= Label.new() time.text = localised_date_time if not save.current_room == 0 else "Start new game." var info:= VBoxContainer.new() base_container.add_child(info) info.add_child(heading_split) heading_split.add_child(heading) heading_split.add_child(time) var room:= Label.new() room.theme_type_variation = "HeaderMedium" match save.current_room: State.rooms.MENU: room.text = "Empty Slot" State.rooms.DRAVEN: room.text = "Intro Sequence" State.rooms.YOUTH: room.text = "Inside youth room." State.rooms.TRANSITION: room.text = "Transitioning to Adulthood." State.rooms.ADULTHOOD: room.text = "Exploring Adulthood." State.rooms.ENDING: room.text = "Ending" var state: = Label.new() state.text = (""" Mementos collected: 1/4 Connections found: 1/8 Secrets found: 1/4 """).strip_edges() info.add_child(room) info.add_child(state) info.size_flags_vertical = Control.SIZE_SHRINK_CENTER custom_minimum_size = base_container.get_combined_minimum_size() + Vector2(64, 32) theme_type_variation = "SaveButton"