extends TabContainer var pass_to_actor func _ready() -> void: for child in get_children(): if "leave_stage" in child: child.leave_stage.connect(_on_stage_left) tab_changed.connect(_on_tab_changed) # Initialize the first tab's focus state var initial_child = get_child(current_tab) if "focused" in initial_child: initial_child.focused = true pass_to_actor = initial_child func _on_tab_changed(tab_id: int): # Transfer focused to the new tab's child for child in get_children(): if "focused" in child: child.focused = false var new_child = get_child(tab_id) if "focused" in new_child: new_child.focused = true pass_to_actor = new_child func _on_stage_left(): await get_tree().process_frame get_parent().vanish()