[gd_scene load_steps=7 format=3 uid="uid://dmjw48i25yda6"] [ext_resource type="PackedScene" uid="uid://swh2v0icrwum" path="res://base-environments/transition/import/meta_station.glb" id="1_xkcfl"] [ext_resource type="Material" uid="uid://cbw2wfs45olip" path="res://base-environments/transition/import/escalator_paneling.tres" id="2_fc07q"] [ext_resource type="Shader" uid="uid://i3k8blcd043t" path="res://base-environments/transition/shaders/escalator_disp.gdshader" id="3_reqdr"] [ext_resource type="Texture2D" uid="uid://ccgfaa71bredj" path="res://base-environments/transition/shaders/stairs_albedo.png" id="4_saakb"] [ext_resource type="Texture2D" uid="uid://bkakclhq1uwda" path="res://base-environments/transition/shaders/stairs_normal.png" id="5_7m178"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_4sdoo"] render_priority = 0 shader = ExtResource("3_reqdr") shader_parameter/albedo_texture = ExtResource("4_saakb") shader_parameter/normal_map = ExtResource("5_7m178") shader_parameter/transition_point = 0.1 shader_parameter/transition_length = 0.1 shader_parameter/target_length = 6.0 shader_parameter/target_height = 3.0 [node name="meta_station" instance=ExtResource("1_xkcfl")] [node name="water_001" parent="." index="0"] gi_mode = 2 [node name="water" parent="." index="1"] gi_mode = 2 [node name="escalators" parent="." index="42"] surface_material_override/1 = ExtResource("2_fc07q") [node name="escalator_stairs_L" parent="." index="43"] custom_aabb = AABB(-0.75, 0, -0.5, 1.5, 3.5, 7) surface_material_override/0 = SubResource("ShaderMaterial_4sdoo")