[gd_scene load_steps=2 format=3 uid="uid://d7sqqr8pkydk"] [sub_resource type="GDScript" id="GDScript_m0plu"] script/source = "extends Node3D func _input(event : InputEvent): prints(name, event) " [node name="InputOrderTests" type="Node"] [node name="Item1" type="Node3D" parent="."] script = SubResource("GDScript_m0plu") [node name="Item2" type="Node3D" parent="."] script = SubResource("GDScript_m0plu") [node name="Item3" type="Node3D" parent="."] script = SubResource("GDScript_m0plu") [node name="Item4" type="Node3D" parent="."] script = SubResource("GDScript_m0plu") [node name="Item5" type="Node3D" parent="."] script = SubResource("GDScript_m0plu") [node name="Item6" type="Node3D" parent="."] process_priority = -10 script = SubResource("GDScript_m0plu") [node name="Item7" type="Node3D" parent="."] script = SubResource("GDScript_m0plu") [node name="Item8" type="Node3D" parent="."] script = SubResource("GDScript_m0plu")