@tool extends Area2D class_name Card var compatible_postits: Array[PostIt] = [] var own_postits: Array[PostIt] = [] var wiggle_pos: float = 0 var wiggle_intensity: float = 0 var noise: Noise = FastNoiseLite.new() var wiggle_tween var scale_tween @export var text: String = "" : set (value): text = value if is_inside_tree() or Engine.is_editor_hint(): $Label.text = value $BackgroundSprite.frame = text.hash() % $BackgroundSprite.sprite_frames.get_frame_count($BackgroundSprite.animation) wiggle_pos = float(text.hash() % 100) if is_inside_tree() and value == "": $BackgroundSprite.void_active = true _handle_wiggle(0) @export var wiggle_strength: float = 0.2 @export var wiggle_speed: float = 5 @export_range(1, 2) var scale_bump: float = 1.05 @export var highlighted: bool = false: set(highlight): if highlight != highlighted: highlighted = highlight if is_inside_tree() and is_node_ready(): if scale_tween: scale_tween.kill() if wiggle_tween: wiggle_tween.kill() if highlighted: scale_tween = get_tree().create_tween() scale_tween.tween_property(self, "scale", Vector2(scale_bump, scale_bump), 0.1) wiggle_tween = get_tree().create_tween() wiggle_tween.tween_property(self, "wiggle_intensity", 1, 0.2) else: scale_tween = get_tree().create_tween() scale_tween.tween_property(self, "scale", Vector2(1, 1), 0.3) wiggle_tween = get_tree().create_tween() wiggle_tween.tween_property(self, "wiggle_intensity", 0, 0.5) else: if highlighted: scale = Vector2(scale_bump, scale_bump) wiggle_intensity = 1 else: scale = Vector2(1,1) wiggle_intensity = 0 @export var voice_line: AudioStream = null func _ready(): if not Engine.is_editor_hint() and is_inside_tree(): for postit in self.get_children(): if postit is PostIt: self.own_postits.append(postit as PostIt) for postit in get_tree().get_nodes_in_group(name): if postit is PostIt: self.compatible_postits.append(postit as PostIt) compatible_postits.append_array(own_postits) if own_postits.size() == 2: own_postits[0].sibling = own_postits[1] own_postits[1].sibling = own_postits[0] $BackgroundSprite.frame = text.hash() % $BackgroundSprite.sprite_frames.get_frame_count($BackgroundSprite.animation) $Label.text = self.text wiggle_pos = float(text.hash() % 100) _handle_wiggle(0) func _process(delta: float) -> void: if highlighted: _handle_wiggle(delta) func _handle_wiggle(delta): wiggle_pos += delta * wiggle_speed * wiggle_intensity rotation = noise.get_noise_1d(wiggle_pos)*wiggle_strength func replace_with(card: Card): self.text = card.text self.compatible_postits = card.compatible_postits self.own_postits = card.own_postits self.voice_line = card.voice_line func _on_focus_entered(): print(self, "is focused") func _on_focus_exited(): print(self, "is not focused")