[gd_scene load_steps=25 format=3 uid="uid://df3ur5wll8vx7"] [ext_resource type="PackedScene" uid="uid://4j1tlhfm3p40" path="res://base-environments/transition/subway_train.tscn" id="1_2h2xx"] [ext_resource type="Script" uid="uid://dgfje4druu3sw" path="res://base-environments/transition/code/dolly.gd" id="1_5jpg8"] [ext_resource type="Script" uid="uid://cyohujvfoiof7" path="res://base-environments/transition/code/subway_train.gd" id="2_aacjs"] [ext_resource type="AudioStream" uid="uid://cwfr6sgcwg7sl" path="res://base-environments/transition/audio/450918__kyles__metro-subway-montreal-verdun-station-arrive-and-leave-semidistant-from-bridge-over-tracks-overpass.ogg" id="3_4h0n7"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_aacjs"] shading_mode = 0 albedo_color = Color(0.03529412, 0.15294118, 0.1882353, 1) [sub_resource type="BoxMesh" id="BoxMesh_aacjs"] material = SubResource("StandardMaterial3D_aacjs") size = Vector3(1, 50, 150) [sub_resource type="Shader" id="Shader_tpaj8"] code = "shader_type spatial; render_mode depth_prepass_alpha; uniform float time; uniform sampler2D horizontal_gradient: repeat_disable; uniform sampler2D horizontal_emission: repeat_disable; uniform sampler2D vertical_gradient: repeat_disable; uniform sampler2D vertical_emission: repeat_disable; void vertex() { // Called for every vertex the material is visible on. } void fragment() { float anim_progress = time; //float anim_progress = fract(TIME * 0.25); ALBEDO = texture(horizontal_gradient, UV.yx).xyz * mix(vec3(1.0), texture(vertical_gradient, UV * vec2(anim_progress)).xyz, anim_progress); ALPHA = min(clamp(3.0-anim_progress*2.0, 0.0, 1.0), texture(horizontal_gradient, UV.yx).w * texture(vertical_gradient, UV).w * pow(anim_progress, 0.6)); EMISSION = texture(horizontal_emission, UV.yx).xyz * mix(vec3(1.0), texture(vertical_emission, UV * vec2(anim_progress)).xyz, min(1.0, anim_progress)); ROUGHNESS = 0.5; SPECULAR = 0.4; METALLIC = 0.3; } //void light() { // // Called for every pixel for every light affecting the material. // // Uncomment to replace the default light processing function with this one. //} " [sub_resource type="Gradient" id="Gradient_sofnd"] offsets = PackedFloat32Array(0.190283, 0.237517, 0.252362, 0.263158, 0.358974, 0.620783) colors = PackedColorArray(0, 0, 0, 1, 0.498876, 0.371803, 0.25703, 1, 0.999199, 0.798087, 0.641907, 1, 0.552793, 0.341064, 0.190397, 1, 0.428199, 0.393103, 0.309389, 1, 0, 0, 0, 1) [sub_resource type="GradientTexture1D" id="GradientTexture1D_bjefl"] gradient = SubResource("Gradient_sofnd") [sub_resource type="Gradient" id="Gradient_csq32"] offsets = PackedFloat32Array(0, 0.0526316, 0.165992, 0.62753, 0.647773, 0.704453, 0.731444, 1) colors = PackedColorArray(0.0563103, 0.372397, 0.669528, 1, 0, 0, 0, 0.968627, 0.0844204, 0.319764, 0.485866, 0.796078, 0.0554195, 0.372493, 0.670199, 0.871024, 0, 0, 0, 0.933333, 0.0507, 0.237315, 0.39, 1, 0.0563103, 0.372397, 0.669528, 1, 0.0261, 0.092075, 0.29, 0.894118) [sub_resource type="GradientTexture1D" id="GradientTexture1D_tpaj8"] gradient = SubResource("Gradient_csq32") width = 1024 [sub_resource type="Gradient" id="Gradient_grftg"] offsets = PackedFloat32Array(0.147099, 0.159244, 0.195682, 0.213225, 0.267206, 0.287449, 0.31444, 0.34143, 0.364372, 0.398111, 0.430499, 0.442645, 0.480432, 0.511471, 1) colors = PackedColorArray(0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0.194349, 0.194349, 0.194349, 1, 0.194349, 0.194349, 0.194349, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1) [sub_resource type="GradientTexture1D" id="GradientTexture1D_v43sq"] gradient = SubResource("Gradient_grftg") [sub_resource type="Gradient" id="Gradient_l33v1"] offsets = PackedFloat32Array(0.022942, 0.11471, 0.2045054, 0.21741071, 0.25024083, 0.26036772, 0.438596, 0.45614, 0.473684, 0.866397, 1) colors = PackedColorArray(1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 0.0820244, 0.0820244, 0.0820244, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0) [sub_resource type="GradientTexture1D" id="GradientTexture1D_nnax0"] gradient = SubResource("Gradient_l33v1") [sub_resource type="ShaderMaterial" id="ShaderMaterial_0vobo"] render_priority = 1 shader = SubResource("Shader_tpaj8") shader_parameter/time = 0.0 shader_parameter/horizontal_gradient = SubResource("GradientTexture1D_tpaj8") shader_parameter/horizontal_emission = SubResource("GradientTexture1D_bjefl") shader_parameter/vertical_gradient = SubResource("GradientTexture1D_nnax0") shader_parameter/vertical_emission = SubResource("GradientTexture1D_v43sq") [sub_resource type="QuadMesh" id="QuadMesh_ppxbm"] [sub_resource type="BoxShape3D" id="BoxShape3D_j8pin"] size = Vector3(30.020142, 3.5859985, 3.5711975) [sub_resource type="BoxShape3D" id="BoxShape3D_aacjs"] size = Vector3(31.245972, 4.7752075, 1) [sub_resource type="BoxShape3D" id="BoxShape3D_4h0n7"] size = Vector3(16.285, 4.775, 1) [sub_resource type="BoxShape3D" id="BoxShape3D_xhnml"] size = Vector3(6.041, 4.775, 1) [sub_resource type="BoxShape3D" id="BoxShape3D_5b47p"] size = Vector3(5.908, 4.775, 1) [sub_resource type="SphereShape3D" id="SphereShape3D_5jpg8"] radius = 2.0 [sub_resource type="BoxShape3D" id="BoxShape3D_q8slu"] size = Vector3(31.194, 0.8, 3.8) [node name="TrainDolly" type="Node3D"] script = ExtResource("1_5jpg8") index = null signage_group = null pre_arrival_time = null arrival_time = null pre_leave_time = null door_close_time = null leave_time = null post_leave_time = null metadata/_custom_type_script = "uid://dgfje4druu3sw" [node name="Destination" type="Node3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 150) [node name="PotemkinsFacade" type="MeshInstance3D" parent="Destination"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6.2, 0, 0) mesh = SubResource("BoxMesh_aacjs") [node name="Origination" type="Node3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -150) [node name="Subway" type="Node3D" parent="."] script = ExtResource("2_aacjs") metadata/_custom_type_script = "uid://cyohujvfoiof7" [node name="WarpEffecScreen" type="MeshInstance3D" parent="Subway"] transform = Transform3D(-4.108744e-06, 0.1808367, -2.8743172, -6.330816e-06, -2.8743172, -0.1808367, 42.01, -4.1546687e-07, -3.0837123e-07, 2.4883583, 1.286, 3.9468384) material_override = SubResource("ShaderMaterial_0vobo") mesh = SubResource("QuadMesh_ppxbm") skeleton = NodePath("../Collider") [node name="EntryDetect" type="Area3D" parent="Subway"] unique_name_in_owner = true transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 0, 0, 0) [node name="InteriorTriggerShape" type="CollisionShape3D" parent="Subway/EntryDetect"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.7977905, 1.3545837, -0.13719177) shape = SubResource("BoxShape3D_j8pin") debug_color = Color(0.7607843, 0.8117647, 0, 0.7176471) [node name="SpotLight3D" type="SpotLight3D" parent="Subway"] transform = Transform3D(-0.9620134, -0.0361063, -0.27060416, -2.0788793e-10, 0.9912155, -0.13225639, 0.27300233, -0.12723242, -0.9535627, -1.7471651, 0.40866053, 14.344355) light_energy = 5.0 light_specular = 0.0 light_bake_mode = 0 distance_fade_begin = 150.0 distance_fade_length = 50.0 spot_range = 200.0 spot_attenuation = 0.2 spot_angle = 15.0 [node name="SubwayTrainAudio" type="AudioStreamPlayer3D" parent="Subway"] unique_name_in_owner = true transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, -0.4578781, 0, -6.1605225) stream = ExtResource("3_4h0n7") unit_size = 100.0 panning_strength = 0.7 bus = &"sfx" playback_type = 1 [node name="SubwayTrainAudioIntense" type="AudioStreamPlayer3D" parent="Subway"] unique_name_in_owner = true transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 0.6660023, 0, 0) stream = ExtResource("3_4h0n7") attenuation_model = 1 unit_size = 15.0 bus = &"sfx" playback_type = 1 [node name="TrainModel" parent="Subway" instance=ExtResource("1_2h2xx")] unique_name_in_owner = true transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, -3.4114173e-08, 0, -0.7804413) script = null [node name="Collider" type="AnimatableBody3D" parent="Subway"] unique_name_in_owner = true transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 0, 0, 0) input_ray_pickable = false sync_to_physics = false [node name="FrontWallClosed" type="CollisionShape3D" parent="Subway/Collider"] unique_name_in_owner = true transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.8395386, 1.4940796, -1.533) shape = SubResource("BoxShape3D_aacjs") [node name="FrontWallOpen1" type="CollisionShape3D" parent="Subway/Collider"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.8054885, 1.4940796, -1.4447353) shape = SubResource("BoxShape3D_4h0n7") [node name="FrontWallOpen2" type="CollisionShape3D" parent="Subway/Collider"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 13.442047, 1.4940796, -1.4447353) shape = SubResource("BoxShape3D_xhnml") [node name="FrontWallOpen3" type="CollisionShape3D" parent="Subway/Collider"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -11.829376, 1.4940796, -1.4447353) shape = SubResource("BoxShape3D_5b47p") [node name="RearWall" type="CollisionShape3D" parent="Subway/Collider"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.344, 1.457) shape = SubResource("BoxShape3D_aacjs") [node name="DriverCabin1" type="CollisionShape3D" parent="Subway/Collider"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 15.448963, 1.0697384, 0) shape = SubResource("SphereShape3D_5jpg8") debug_color = Color(0, 0.46666667, 0.54901963, 0.9254902) [node name="DriverCabin2" type="CollisionShape3D" parent="Subway/Collider"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -13.730333, 1.0697384, 0) shape = SubResource("SphereShape3D_5jpg8") debug_color = Color(0, 0.46666667, 0.54901963, 0.9254902) [node name="TrainFloor" type="CollisionShape3D" parent="Subway/Collider"] unique_name_in_owner = true transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.2, 0) shape = SubResource("BoxShape3D_q8slu") debug_color = Color(0.5375858, 0, 0.22143945, 1)