tiger-cleanup #1

Merged
tiger merged 97 commits from tiger-cleanup into development 2026-01-15 14:54:23 +00:00
2 changed files with 18 additions and 10 deletions
Showing only changes of commit a91830d28b - Show all commits

View File

@ -77,8 +77,7 @@ func _ready() -> void:
if skip_control is SkipControl and not Engine.is_editor_hint():
skip_control.skip.connect(skip_text)
if get_tree().root.get_child(-1) == self:
play()
# Clunky rebuild...
story_array = story_array
progress = progress
@ -123,12 +122,14 @@ func try_scroll():
func play():
print_debug("StoryPlayable.gd: %s.play()" % self.name)
animation_player.play("RESET")
# There's an ugly glitch here.
hide()
animation_player.play("RESET")
await animation_player.animation_finished
# Show ourselves before playing
get_parent().show() # Canvaslayer!
show()
get_parent().show() # Ensure visible Canvaslayer!
scroll_target = 0
@ -142,8 +143,15 @@ func play():
_:
animation_player.queue("en")
# Wait and get ready.
await get_tree().process_frame
show()
Input.mouse_mode = Input.MOUSE_MODE_VISIBLE
# Don't know how to do this.
#%StoryScroll.grab_focus()
if name == "draven":
await get_tree().process_frame
await get_tree().process_frame
$AnimationPlayer/Music.play()

View File

@ -54,7 +54,7 @@ var is_auto_proceeding: bool = false:
action_prompt.action = "ui_cancel"
button.text = "keep reading"
is_auto_proceeding = value
#resets progress bar on button
time_pressed = 0
@ -70,7 +70,7 @@ func _process(delta):
text_revealed = true
else:
is_auto_proceeding = true
elif is_auto_proceeding and text_revealed:
time_pressed += delta
progress.value = time_pressed / auto_continue_delay
@ -84,7 +84,7 @@ func _input(event: InputEvent) -> void:
if unrevealed:
$AnimationPlayer.play("reveal_skip")
unrevealed = false
if event.is_action_pressed("skip"):
if not (is_auto_proceeding or aborted):
pressed = true
@ -94,7 +94,7 @@ func _input(event: InputEvent) -> void:
$AnimationPlayer.play("vanish_skip")
await $AnimationPlayer.animation_finished
reset()
get_viewport().set_input_as_handled()
elif event.is_action_released("skip"):
if not is_auto_proceeding: