tiger-cleanup #1

Merged
tiger merged 97 commits from tiger-cleanup into development 2026-01-15 14:54:23 +00:00
2 changed files with 18 additions and 10 deletions
Showing only changes of commit a91830d28b - Show all commits

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@ -77,8 +77,7 @@ func _ready() -> void:
if skip_control is SkipControl and not Engine.is_editor_hint():
skip_control.skip.connect(skip_text)
if get_tree().root.get_child(-1) == self:
play()
# Clunky rebuild...
story_array = story_array
progress = progress
@ -123,12 +122,14 @@ func try_scroll():
func play():
print_debug("StoryPlayable.gd: %s.play()" % self.name)
# There's an ugly glitch here.
hide()
animation_player.play("RESET")
await animation_player.animation_finished
# Show ourselves before playing
get_parent().show() # Canvaslayer!
show()
get_parent().show() # Ensure visible Canvaslayer!
scroll_target = 0
@ -142,8 +143,15 @@ func play():
_:
animation_player.queue("en")
if name == "draven":
# Wait and get ready.
await get_tree().process_frame
show()
Input.mouse_mode = Input.MOUSE_MODE_VISIBLE
# Don't know how to do this.
#%StoryScroll.grab_focus()
if name == "draven":
await get_tree().process_frame
$AnimationPlayer/Music.play()