Commit Graph

  • b20e519b7b moving INI set, so it is set before ready betalars 2023-06-29 22:20:38 +0200
  • b2205ac272 moving INI set, so it is set before ready betalars 2023-06-29 22:20:38 +0200
  • 1af6aea8cb Claning up scene strucutre for cards and postIts betalars 2023-06-29 17:36:12 +0200
  • d7e18beccb Claning up scene strucutre for cards and postIts betalars 2023-06-29 17:36:12 +0200
  • 8859f2e23f changing random rotation offset to depend on card text betalars 2023-06-29 17:35:30 +0200
  • f4f6e1363c changing random rotation offset to depend on card text betalars 2023-06-29 17:35:30 +0200
  • 155ee333b1 remove wiggle code not being used iin postIt betalars 2023-06-29 17:34:02 +0200
  • 321fb9787d remove wiggle code not being used iin postIt betalars 2023-06-29 17:34:02 +0200
  • a2bb2526df rearranging board of devs following card update betalars 2023-06-29 17:31:27 +0200
  • ae76ebd474 rearranging board of devs following card update betalars 2023-06-29 17:31:27 +0200
  • 2adc544a55 parody: adding highlight feature to postIt betalars 2023-06-28 15:27:05 +0200
  • 74cb7b78b9 parody: adding highlight feature to postIt betalars 2023-06-28 15:27:05 +0200
  • 64b3a765c5 removing debug code betalars 2023-06-28 15:24:14 +0200
  • 6feed0d9e8 removing debug code betalars 2023-06-28 15:24:14 +0200
  • c229e49b49 breaking: parody conversion of PostIt betalars 2023-06-28 12:18:00 +0200
  • 200e6ea4ec breaking: parody conversion of PostIt betalars 2023-06-28 12:18:00 +0200
  • e72e7d01cb adding highlight attribute and random rotation betalars 2023-06-28 11:44:55 +0200
  • 4716ec3939 adding highlight attribute and random rotation betalars 2023-06-28 11:44:55 +0200
  • ec83fd0253 breaking: changing card to become Area2D betalars 2023-06-28 02:25:13 +0200
  • 1a8a8ec2e4 breaking: changing card to become Area2D betalars 2023-06-28 02:25:13 +0200
  • 989a113c4e Revert "destructurising board of devs for easy child acess, this will get reverted" betalars 2023-06-28 01:03:40 +0200
  • 787b9a4064 Revert "destructurising board of devs for easy child acess, this will get reverted" betalars 2023-06-28 01:03:40 +0200
  • 8e638a6317 simplify board layout, wip betalars 2023-06-27 19:48:55 +0200
  • 1c535b45a8 simplify board layout, wip betalars 2023-06-27 19:48:55 +0200
  • da247360bf setting minimum size for card to reduce transform weirdnes betalars 2023-06-27 13:51:55 +0200
  • 335b513a9b setting minimum size for card to reduce transform weirdnes betalars 2023-06-27 13:51:55 +0200
  • 5642df52dc initialising physics-based approach to laying cards on a board betalars 2023-06-27 13:51:23 +0200
  • c818c3b24b initialising physics-based approach to laying cards on a board betalars 2023-06-27 13:51:23 +0200
  • 2fb69e6df1 importing bork texture and scaling independend shader betalars 2023-06-27 13:49:44 +0200
  • c1135558df importing bork texture and scaling independend shader betalars 2023-06-27 13:49:44 +0200
  • f5ae2d7e9b destructurising board of devs for easy child acess, this will get reverted betalars 2023-06-27 13:48:53 +0200
  • c79a7044b5 destructurising board of devs for easy child acess, this will get reverted betalars 2023-06-27 13:48:53 +0200
  • 62390e5881 Merge commit 'ef93aafd9ef7cb787fbc6d1464b063dac3362d01' into cards betalars 2023-06-30 01:30:46 +0200
  • 15a1ebb14a Merge commit 'ef93aafd9ef7cb787fbc6d1464b063dac3362d01' into cards betalars 2023-06-30 01:30:46 +0200
  • ef93aafd9e improving parsing and passing of mouse events betalars 2023-06-30 00:53:16 +0200
  • 1f3f089e83 improving parsing and passing of mouse events betalars 2023-06-30 00:53:16 +0200
  • 1dae8286cf fixed missing collider on cards Adrian Schmid 2023-06-29 22:29:55 +0200
  • e96c0127d2 fixed missing collider on cards Adrian Schmid 2023-06-29 22:29:55 +0200
  • 8322f6e334 added dragging cards and post its with mouse input Adrian Schmid 2023-06-29 22:19:58 +0200
  • 35193bf704 added dragging cards and post its with mouse input Adrian Schmid 2023-06-29 22:19:58 +0200
  • 21193534b2 Merge commit '83da4b0f1f490382f9232a380b98546bc6e8e043' into card-board-recovery betalars 2023-06-30 01:28:19 +0200
  • 85e9fe5f74 Merge commit '83da4b0f1f490382f9232a380b98546bc6e8e043' into card-board-recovery betalars 2023-06-30 01:28:19 +0200
  • 3cc338dff8 adding mouse support for card picker, WIP betalars 2023-06-30 00:54:34 +0200
  • 283bcf6662 adding mouse support for card picker, WIP betalars 2023-06-30 00:54:34 +0200
  • 767c80342c moving INI set, so it is set before ready betalars 2023-06-29 22:20:38 +0200
  • 76299d8af4 moving INI set, so it is set before ready betalars 2023-06-29 22:20:38 +0200
  • f5a92cc3a6 Claning up scene strucutre for cards and postIts betalars 2023-06-29 17:36:12 +0200
  • ba3412bde8 Claning up scene strucutre for cards and postIts betalars 2023-06-29 17:36:12 +0200
  • 9f0e65effc changing random rotation offset to depend on card text betalars 2023-06-29 17:35:30 +0200
  • bbc7033403 changing random rotation offset to depend on card text betalars 2023-06-29 17:35:30 +0200
  • 6457d123e3 remove wiggle code not being used iin postIt betalars 2023-06-29 17:34:02 +0200
  • e91dfc1125 remove wiggle code not being used iin postIt betalars 2023-06-29 17:34:02 +0200
  • 1481a2b085 rearranging board of devs following card update betalars 2023-06-29 17:31:27 +0200
  • c82bf72ac3 rearranging board of devs following card update betalars 2023-06-29 17:31:27 +0200
  • 83da4b0f1f parody: adding highlight feature to postIt betalars 2023-06-28 15:27:05 +0200
  • eb55818380 parody: adding highlight feature to postIt betalars 2023-06-28 15:27:05 +0200
  • 513c6c1e77 removing debug code betalars 2023-06-28 15:24:14 +0200
  • 44c22af71a removing debug code betalars 2023-06-28 15:24:14 +0200
  • aa3bbcbc87 breaking: parody conversion of PostIt betalars 2023-06-28 12:18:00 +0200
  • 2333dcca76 breaking: parody conversion of PostIt betalars 2023-06-28 12:18:00 +0200
  • cff100a4fe adding highlight attribute and random rotation betalars 2023-06-28 11:44:55 +0200
  • d1b989fca1 adding highlight attribute and random rotation betalars 2023-06-28 11:44:55 +0200
  • 9b617f2a3c breaking: changing card to become Area2D betalars 2023-06-28 02:25:13 +0200
  • 16b709311f breaking: changing card to become Area2D betalars 2023-06-28 02:25:13 +0200
  • a6cd800f11 Merge commit 'b3bc41600e6ccb2209c0f0f776fcbd33e0c04862' into cards betalars 2023-06-28 01:10:18 +0200
  • 7a45f0f899 Merge commit 'b3bc41600e6ccb2209c0f0f776fcbd33e0c04862' into cards betalars 2023-06-28 01:10:18 +0200
  • b3bc41600e Merge commit '7687c976c0838482a47a64a51a047929c6d3e67e' into card-board betalars 2023-06-28 01:08:01 +0200
  • 2b970f4857 Merge commit '7687c976c0838482a47a64a51a047929c6d3e67e' into card-board betalars 2023-06-28 01:08:01 +0200
  • 7687c976c0 Merge branch 'state_mangement' betalars 2023-06-28 01:05:12 +0200
  • 352de2390f Merge branch 'state_mangement' betalars 2023-06-28 01:05:12 +0200
  • 3ee96c62b8 Revert "destructurising board of devs for easy child acess, this will get reverted" betalars 2023-06-28 01:03:40 +0200
  • 86084fe2f9 Revert "destructurising board of devs for easy child acess, this will get reverted" betalars 2023-06-28 01:03:40 +0200
  • ed98a03552 simplify board layout, wip betalars 2023-06-27 19:48:55 +0200
  • 891036bfec simplify board layout, wip betalars 2023-06-27 19:48:55 +0200
  • 74c5a09015 setting minimum size for card to reduce transform weirdnes betalars 2023-06-27 13:51:55 +0200
  • 9d77c0a505 setting minimum size for card to reduce transform weirdnes betalars 2023-06-27 13:51:55 +0200
  • 59d29339e6 initialising physics-based approach to laying cards on a board betalars 2023-06-27 13:51:23 +0200
  • 506c8e4e6e initialising physics-based approach to laying cards on a board betalars 2023-06-27 13:51:23 +0200
  • b5559de171 importing bork texture and scaling independend shader betalars 2023-06-27 13:49:44 +0200
  • 374152c2aa importing bork texture and scaling independend shader betalars 2023-06-27 13:49:44 +0200
  • 6bfead3573 destructurising board of devs for easy child acess, this will get reverted betalars 2023-06-27 13:48:53 +0200
  • 33af98e807 destructurising board of devs for easy child acess, this will get reverted betalars 2023-06-27 13:48:53 +0200
  • 02f6447b2c godot weirdnes betalars 2023-06-26 13:04:10 +0200
  • 45449da830 godot weirdnes betalars 2023-06-26 13:04:10 +0200
  • 31a8c224fd Merge branch 'devcom-salvaging' into state_mangement betalars 2023-06-25 23:54:07 +0200
  • 9105c12d47 Merge branch 'devcom-salvaging' into state_mangement betalars 2023-06-25 23:54:07 +0200
  • b87037c309 more godot weirdnes betalars 2023-06-25 23:52:10 +0200
  • 684a6d00bb more godot weirdnes betalars 2023-06-25 23:52:10 +0200
  • 44a8757ced godot weirdnes betalars 2023-06-25 23:50:51 +0200
  • 10c769ecd6 godot weirdnes betalars 2023-06-25 23:50:51 +0200
  • ce6f81398a updating data paths in startup scene betalars 2023-06-25 23:50:21 +0200
  • e95b311a5a updating data paths in startup scene betalars 2023-06-25 23:50:21 +0200
  • 36529e8208 update room handle state management betalars 2023-06-25 23:49:36 +0200
  • c85bd6cf77 update room handle state management betalars 2023-06-25 23:49:36 +0200
  • 0fa2cae3a4 provisionary importing mask into player controller and youth room, WIP betalars 2023-06-25 23:49:02 +0200
  • 2a1894f49e provisionary importing mask into player controller and youth room, WIP betalars 2023-06-25 23:49:02 +0200
  • 87a3d2037f adding conroller button for ui accept action betalars 2023-06-25 23:46:20 +0200
  • 786199ec9a adding conroller button for ui accept action betalars 2023-06-25 23:46:20 +0200
  • 56f32a607b updating components to follow new state management betalars 2023-06-25 23:45:52 +0200
  • 56fa75964e updating components to follow new state management betalars 2023-06-25 23:45:52 +0200