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No commits in common. "b5a4bd2896e2eca91f85cdae35fc50f3df914d9c" and "80eb4a727fdf08345348bc50a4c499a6f5f6d84a" have entirely different histories.

14 changed files with 16 additions and 15 deletions

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@ -29,8 +29,6 @@ func get_ready():
pass
func play() -> String:
for i in range(20):
await get_tree().process_frame
await get_ready()
await start_room()
var next_room : StringName = await proceed

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@ -16,6 +16,9 @@ func _ready():
elif item is StickyNote:
spawn_sticky_note((item as StickyNote).duplicate())
func _process(delta: float):
pass
func spawn_card(card: Card):
$cards.add_child(card)

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@ -70,6 +70,10 @@ func _navigate_prev():
func _ready() -> void:
print("CardBoard.gd: %s._ready()" % self.name)
super._ready()
# HACK: Lets us debug more easily
if get_parent() == get_tree().root:
_debug_mode()
return
print("Board Ready!", self, "room", State.room)
State.room.card_board = self
@ -105,7 +109,6 @@ func _process(delta: float):
else:
# do adjustment with FIR filter
note.position = _smooth(note.position, note.home, delta)
note.z_index = 0

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@ -1,7 +1,7 @@
extends Draggable
class_name Card
var card_id : StringName
var card_id
enum burned {
NOT,

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@ -70,7 +70,6 @@ var tween : Tween = null
func animate_home() -> void:
z_index = 50
if tween: tween.kill()
tween = create_tween().set_ease(Tween.EASE_IN_OUT).set_trans(Tween.TRANS_QUART)
tween.tween_property(self, "position", home, 0.5)
@ -115,7 +114,6 @@ func start_drag(mouse_offset: Vector2) -> void:
_drag_start_position = global_position
_mouse_drag_offset = mouse_offset
_drag_source = get_parent()
z_index = 60
is_dragged = true
## Updates position during drag (call from _process or manual update)
@ -132,7 +130,6 @@ func find_drop_target() -> Node:
## End drag operation and return the node we want to be accepted by (if any)
func end_drag() -> Node:
z_index = 0
is_dragged = false
_drag_source = null
return null

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@ -177,7 +177,6 @@ layout_mode = 2
mouse_filter = 1
[node name="instructions_panel" type="PanelContainer" parent="."]
z_index = 100
layout_mode = 2
size_flags_horizontal = 4
size_flags_vertical = 0

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@ -2,7 +2,7 @@ extends Draggable
class_name StickyNote
var sticky_id
var parent_id : StringName
var parent_id
var sibling: StickyNote
var shift_tween: Tween

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@ -230,3 +230,4 @@ func pick_cards(id: Scenes.id):
await cards_picked
hide()

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@ -30,11 +30,6 @@ var tween: Tween = null
func _ready() -> void:
assert(note and frame and canvas_layer, "Interactable must have views and frame attached")
if interaction:
playable = interaction.instantiate() as Control
canvas_layer.add_child(playable)
view.scale = Vector3.ZERO
frame.modulate.a = 0.0
light.visible = false
@ -44,6 +39,9 @@ func _ready() -> void:
## To be called by room
func pull_save_state() -> void:
if interaction:
playable = interaction.instantiate() as Control
canvas_layer.add_child(playable)
_update_caption()
# Check if this scene was already completed (for re-entering rooms)
if playable is StoryPlayable:

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@ -1,8 +1,10 @@
extends Control
extends Control
class_name Playable
func _ready() -> void:
hide()
if not Main.normal_boot:
play.call_deferred()
## Awaitable that encapsulates the core interaction with this Playable