betalars
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760d8a0ba4
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resolve fixme #148 remove redundant dnd workaround resolved by stage handling by now
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2025-05-07 19:36:35 +02:00 |
betalars
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37b3b8c8da
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fix #115: when pause is resumed, it now only captures the mouse while player is on top of the focus stack.
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2025-04-27 13:03:07 +02:00 |
betalars
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bd59bbff91
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prevent issues when ui button is pressed but no label is looked at
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2025-03-24 17:13:23 +01:00 |
betalars
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4421dc6462
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version bump to 4.4, adding new collectable ui
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2025-03-23 14:20:50 +01:00 |
betalars
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0596c7bbf2
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small fixes
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2025-02-06 19:15:39 +01:00 |
betalars
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c64f18bcc2
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rework sequence handling
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2025-02-06 18:55:05 +01:00 |
betalars
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faccf301ff
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ugly bulk commit of last minute conference changes
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2025-01-16 17:32:58 +01:00 |
betalars
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46aa31d081
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implement room initialising from savegame, enhancing room calling strucutre
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2024-10-06 11:38:15 +02:00 |
betalars
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9454a20d79
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moving on
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2024-09-15 11:30:31 +02:00 |
betalars
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78f37023f8
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windows in scene will now properly close after not having been focused, cursor showing up and disappearing when intended has been sorted out.
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2024-02-14 02:21:08 +01:00 |
betalars
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c72ee61d19
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implementing zoom, amaze hotfixes
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2024-02-12 19:03:15 +01:00 |
betalars
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b08a94a17c
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player now reduces motion when reduce motion is turned on
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2024-02-06 21:58:46 +01:00 |
betalars
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c6955980b0
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Improving card reveal handling
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2023-08-30 11:11:55 +02:00 |
betalars
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5378dad463
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reclaiming focus when scene is repeated
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2023-07-19 13:54:36 +02:00 |
betalars
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50651b3438
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resolving event passing issues
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2023-07-18 18:27:30 +02:00 |
betalars
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e0dda4be1a
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imprioving stage complience for player
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2023-07-17 14:16:12 +02:00 |
betalars
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fce656e07b
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implementing signaling and staging, wip
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2023-07-13 16:16:42 +02:00 |
betalars
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c5d60035b0
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refactor: changing focus naming convention to stage based metaphor
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2023-07-11 15:27:44 +02:00 |
betalars
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41a9b0954f
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cleaning up warnings
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2023-07-11 10:57:19 +02:00 |
betalars
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66b113c471
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start using input instead of unhandled input for player, reducing jitter strength
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2023-07-08 22:05:18 +02:00 |
betalars
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b3fea7b51d
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updating components to follow new state management
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2023-06-25 23:45:52 +02:00 |
betalars
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01e8e36985
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changes to state management, probably in need of refactoring
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2023-05-18 09:40:52 +02:00 |
betalars
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46ca9df1e3
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Changed Focus Handling to que-based pattern, WIP
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2023-04-22 15:11:10 +02:00 |
betalars
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7575108a47
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Camera jutter depends on if player is active
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2023-03-27 00:30:27 +02:00 |
betalars
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aff05f4741
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probably tab space diff
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2023-03-21 20:16:43 +01:00 |
betalars
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dab945b783
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Merge branch 'main' of gitlab.com:betalars/frame-of-mind
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2023-03-15 18:23:56 +01:00 |
betalars
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6135f77856
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start implementing scenery-ui
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2023-03-15 14:27:04 +01:00 |
betalars
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d0ce541439
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fix ocer-compensation of framerate
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2023-03-14 22:08:17 +01:00 |
betalars
|
7f287f8b0d
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starting work on Main Menu, theming improvements
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2023-03-13 13:15:43 +01:00 |
betalars
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11a93ea6cc
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importing player controller
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2023-03-06 15:06:36 +01:00 |