Commit Graph

832 Commits

Author SHA1 Message Date
betalars d3a9aaae89 Merge commit '7687c976c0838482a47a64a51a047929c6d3e67e' into card-board 2023-06-28 01:08:01 +02:00
betalars 580c84535e Revert "destructurising board of devs for easy child acess, this will get reverted"
This reverts commit 6bfead3573.
2023-06-28 01:03:40 +02:00
betalars 114e8b106a simplify board layout, wip 2023-06-27 19:48:55 +02:00
betalars 86fb1aa2c8 setting minimum size for card to reduce transform weirdnes 2023-06-27 13:51:55 +02:00
betalars 42d0c057bb initialising physics-based approach to laying cards on a board 2023-06-27 13:51:23 +02:00
betalars 58b2f75ecc importing bork texture and scaling independend shader 2023-06-27 13:49:44 +02:00
betalars 55225bfa32 destructurising board of devs for easy child acess, this will get reverted 2023-06-27 13:48:53 +02:00
betalars 3f4f6abd93 godot weirdnes 2023-06-26 13:04:10 +02:00
betalars 6ad3fbcb3a more godot weirdnes 2023-06-25 23:52:10 +02:00
betalars 8a8a3730dd godot weirdnes 2023-06-25 23:50:51 +02:00
betalars 99f77a99bc updating data paths in startup scene 2023-06-25 23:50:21 +02:00
betalars 92c7f1b15a update room handle state management 2023-06-25 23:49:36 +02:00
betalars 06b045f6a1 provisionary importing mask into player controller and youth room, WIP 2023-06-25 23:49:02 +02:00
betalars 7b791d77be adding conroller button for ui accept action 2023-06-25 23:46:20 +02:00
betalars b3fea7b51d updating components to follow new state management 2023-06-25 23:45:52 +02:00
betalars 6102ae3711 refactoring focus handling in global state 2023-06-25 22:40:31 +02:00
betalars a7aa5e91e0 creating mask asset 2023-06-25 22:28:45 +02:00
betalars 6f607aa3fd Merge commit '6180c51f7c642b6f858c8f15912a00cada007968' into state_mangement 2023-05-28 22:39:23 +02:00
betalars 4c642ffde8 "merge" void card into card 2023-05-28 16:18:26 +02:00
betalars f448fcd1fc update void card so it can be used generally 2023-05-28 15:41:25 +02:00
betalars 43eeaafe8c card picker can load cards from board of devs (WIP) and will discard post-its that are siblings of the chosen card when selecting the random post 2023-05-28 15:25:26 +02:00
betalars 38e1e908f9 generalise card so card contents can be replaced without the need for re-parenting 2023-05-28 15:21:19 +02:00
betalars a132237d18 add debug card set to board of devs 2023-05-28 15:17:23 +02:00
betalars 85f01c66a3 remove debug prints 2023-05-28 12:55:17 +02:00
betalars e2c5bb4d7e cards ingest their compatible postits based on groups 2023-05-28 12:38:46 +02:00
betalars eca8e56f4c start changing player script to use group paradigm 2023-05-28 01:43:52 +02:00
betalars 47c7aad33f tweaking some post-it wording, assinging postits to groups based on compatibility 2023-05-28 01:42:46 +02:00
betalars 8562161ce6 fixed logic typo, selection state was compared, not assigned 2023-05-25 19:23:25 +02:00
betalars 73a04561d0 add pick logic wip, unified naming convention 2023-05-25 10:39:39 +02:00
betalars 87a214f212 clear text field 2023-05-24 15:24:29 +02:00
betalars 781f385640 Improve Readability of Pick Animations 2023-05-24 15:24:11 +02:00
betalars 8ed848e4eb move animation test logic to dev-util 2023-05-24 13:47:53 +02:00
betalars 9c05ddd0d9 further UI animations for card picker 2023-05-24 13:47:13 +02:00
betalars 2a4d3bebae finished animations for card picker 2023-05-20 00:39:48 +02:00
betalars 52e23cde51 transferring card animations from card 1 to card 2 2023-05-19 22:56:53 +02:00
betalars 1776635c88 card animations back to stable 2023-05-19 21:47:25 +02:00
betalars 28fae218a0 polishing void card particles 2023-05-19 21:46:26 +02:00
betalars 80f4578d16 setting up card picker and animations WIP 2023-05-19 17:55:00 +02:00
betalars a5c0927fa7 finalising void card visuals 2023-05-19 15:26:27 +02:00
betalars 01e8e36985 changes to state management, probably in need of refactoring 2023-05-18 09:40:52 +02:00
betalars b894683625 change project to run in window 2023-05-18 09:30:17 +02:00
betalars 64000d7725 adding distorted void card 2023-05-18 09:29:39 +02:00
betalars 962c5295b5 ingesting current draft of cards 2023-05-18 09:28:33 +02:00
betalars d6c8263664 theming cards and randomising card backgrounds 2023-05-18 09:27:59 +02:00
betalars 4aad54b7eb updating card image assets 2023-05-18 09:25:52 +02:00
betalars ab42d5bd16 started adding theming to card 2023-05-17 00:45:01 +02:00
betalars 77b2844c8d updating main theme to support cards 2023-05-17 00:44:39 +02:00
betalars 46ca9df1e3 Changed Focus Handling to que-based pattern, WIP 2023-04-22 15:11:10 +02:00
betalars c283d3de56 added z-buffer based transparency to billboard particle shader 2023-04-22 15:10:28 +02:00
betalars d1a38edac3 Wild font magic 2023-04-22 15:09:28 +02:00
betalars 99b1c8b6ca Importing new voice Lines 2023-04-22 15:08:35 +02:00
tilcreator 07b4461152 Add card board (wip) 2023-04-19 18:53:24 +02:00
betalars 1af895a2b3 removed binary data from startup scene 2023-04-15 16:09:36 +02:00
betalars 952641ad69 Changes to main scenes to accomondate focus 2023-04-15 16:07:01 +02:00
betalars 3719776e0f Introduced costum focus handling to global state 2023-04-15 16:01:22 +02:00
betalars 4896803f37 Moved UI Elements, Intorduced new Cursors 2023-04-15 15:57:14 +02:00
tilcreator e1c2c45389 Add nix build and development files 2023-03-27 19:45:15 +02:00
betalars ecd5889bf6 fixed glich, where you'd get stuck below when you've missed your chance at going up with the ladder 2023-03-27 19:44:01 +02:00
betalars 82391c6f9d mapped basic controller support 2023-03-27 19:43:20 +02:00
betalars 3ac28ad7c8 created particle system to indicate missing objects 2023-03-27 19:18:48 +02:00
betalars 7575108a47 Camera jutter depends on if player is active 2023-03-27 00:30:27 +02:00
betalars 8d58782a66 added states to room handle, may get depricated 2023-03-27 00:29:25 +02:00
betalars 4148f4b2dd introduced FPS cap 2023-03-21 23:06:45 +01:00
betalars aff05f4741 probably tab space diff 2023-03-21 20:16:43 +01:00
betalars d2abe73429 fixed slider issue in A11y settings, moved script to it's own file 2023-03-21 20:16:30 +01:00
betalars dab945b783 Merge branch 'main' of gitlab.com:betalars/frame-of-mind 2023-03-15 18:23:56 +01:00
betalars e273225818 Revert "accident"
This reverts commit 48c23c78cf.
2023-03-15 14:30:40 +01:00
betalars bc814869aa accident 2023-03-15 14:28:41 +01:00
betalars 6135f77856 start implementing scenery-ui 2023-03-15 14:27:04 +01:00
betalars 4266813f7e adding gamepad controls and improving focus handling 2023-03-14 22:09:15 +01:00
betalars d0ce541439 fix ocer-compensation of framerate 2023-03-14 22:08:17 +01:00
betalars 7f287f8b0d starting work on Main Menu, theming improvements 2023-03-13 13:15:43 +01:00
betalars b856f241cf Importing Audio to youth Room, WIP 2023-03-13 13:15:23 +01:00
betalars a7e77e182a updating logo 2023-03-13 13:13:06 +01:00
betalars 47c64d8fd9 Developing theming for a11y settings, initialising blobal state singleton 2023-03-09 22:54:22 +01:00
betalars d80d81283b tweaking Material Paths, importing audio, misc room improvements 2023-03-06 15:07:49 +01:00
betalars 11a93ea6cc importing player controller 2023-03-06 15:06:36 +01:00
betalars 6644d8bcc1 started building theme for Startup-Sreen 2023-03-06 15:06:05 +01:00
betalars aa4d12713a reimporting youth_room 2023-03-04 18:21:00 +01:00
betalars b6dd29a8e7 Youth Room Import and Lighting (broken) 2023-03-04 18:14:27 +01:00
betalars debd83ca2f clickable prototype for startup scene 2023-03-03 22:34:42 +01:00
betalars df81438376 initialised Godot Project 2023-03-03 22:34:05 +01:00