Commit Graph

46 Commits

Author SHA1 Message Date
betalars 092774364c fix #215 for good 2025-08-17 18:34:27 +02:00
betalars 75c69e5fc7 fix #215 add translation String to State automation script 2025-08-17 13:09:52 +02:00
betalars f085b938ab fix #215, wip #216: translation table enhancements 2025-08-16 16:27:05 +02:00
betalars 84631bdfb5 import story texts 2025-07-29 00:03:46 +02:00
betalars ab60b01559 adding basis for new scenes 2025-07-21 19:28:20 +02:00
betalars 8195736ec0 hitfixes: remove unintentional audio mute during childhood scene, support skip events in burner ui, rework focus handling for player and collectables 2025-06-10 21:09:47 +02:00
betalars 8b49480638 fix #190: add translations for transition scene and misc i18n polish 2025-06-06 00:06:50 +02:00
betalars aecb43a049 WIP: better handling for door sequence 2025-06-03 23:11:26 +02:00
betalars a0f970cc16 add lore feedback 2025-05-30 16:10:44 +02:00
betalars 4ab4743a0b revertme: force explicit translation when ui is being updated ... 2025-05-21 11:23:13 +02:00
betalars 784a1a3a70 fix content notes always showing and settings_changed signal not being emitted 2025-05-17 01:52:47 +02:00
betalars 552220b2e3 hotfix: text being replaced on second opening of the mind board 2025-05-10 15:46:22 +02:00
betalars 64962f9706 ugly bulk commit 2025-05-10 15:23:58 +02:00
betalars 37161e1613 resolve compile warnings and enhance naming 2025-03-23 15:43:04 +01:00
betalars 426add579a renaming for compatibility reasons 2025-03-23 14:22:40 +01:00
betalars c33959ee05 version bump to 4.4, adding new collectable ui 2025-03-23 14:20:50 +01:00
betalars 1eab42acba fix #107: resolve syntax and logical errors in scene reference causing scene completion to not register 2025-03-05 22:58:56 +01:00
betalars 118f2ad8ad rework sequence handling 2025-02-06 18:55:05 +01:00
betalars 70a02f26dd renaming main theme 2024-10-18 18:08:54 +02:00
betalars f8dba6133d implement room initialising from savegame, enhancing room calling strucutre 2024-10-06 11:38:15 +02:00
betalars 78c39e83c1 converting more objects to lfs 2024-09-23 10:25:13 +02:00
betalars cfa08535f5 Updating of rez files 2024-09-15 12:39:47 +02:00
betalars 4f4c36e781 moving on 2024-09-15 11:30:31 +02:00
betalars d013802853 version bump 2024-09-15 11:15:36 +02:00
betalars 5240786900 windows in scene will now properly close after not having been focused, cursor showing up and disappearing when intended has been sorted out. 2024-02-14 02:21:08 +01:00
betalars 6d0f7df80d tweaking minimum sizes of popups to accomondate theme 2024-02-11 22:33:34 +01:00
betalars dccf4dc6c4 WIP adding system font theme 2024-02-02 12:05:49 +01:00
betalars b490aa6144 WIP: theme polishing 2024-02-02 01:03:28 +01:00
April John 3df9abef9f update to godot 4.2 2023-12-02 14:27:18 +01:00
betalars d7b0c7b169 fixing text not being properly displayed on cards 2023-11-02 12:56:15 +01:00
betalars 5195c4ef15 Improving card reveal handling 2023-08-30 11:11:55 +02:00
betalars 9897fa2b33 celaning up error sources 2023-08-01 11:01:52 +02:00
betalars d9977d3108 updating card handling 2023-08-01 10:59:24 +02:00
betalars 86fe7e59a6 preventing focus drops 2023-07-19 22:44:29 +02:00
betalars 5b7fb7d1f5 implement skipping functionality 2023-07-19 13:51:26 +02:00
betalars 640aa1ccd0 cleaning up collectables scene 2023-07-15 01:07:29 +02:00
betalars 035dc7f05b implementing signaling and staging, wip 2023-07-13 16:16:42 +02:00
betalars b01ccfaeff refactor: changing focus naming convention to stage based metaphor 2023-07-11 15:27:44 +02:00
betalars 10c769ecd6 godot weirdnes 2023-06-25 23:50:51 +02:00
betalars 2a1894f49e provisionary importing mask into player controller and youth room, WIP 2023-06-25 23:49:02 +02:00
betalars 56fa75964e updating components to follow new state management 2023-06-25 23:45:52 +02:00
betalars fde73cf7a2 creating mask asset 2023-06-25 22:28:45 +02:00
betalars a7deac5c51 changes to state management, probably in need of refactoring 2023-05-18 09:40:52 +02:00
betalars c88decbfc9 Changed Focus Handling to que-based pattern, WIP 2023-04-22 15:11:10 +02:00
betalars 531a970424 introduced FPS cap 2023-03-21 23:06:45 +01:00
betalars 0b530e9e0e start implementing scenery-ui 2023-03-15 14:27:04 +01:00