betalars
|
707b1b808f
|
WIP: menu main menu overhaul
|
2025-10-08 00:33:15 +02:00 |
betalars
|
a0aca5f7c2
|
prevent godot hickup when click event goes against a wall
|
2025-09-05 01:56:49 +02:00 |
betalars
|
ad32dbe7e4
|
fix #193 by reworking FOV logic
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2025-09-05 01:56:02 +02:00 |
betalars
|
e31047639c
|
adding support and resolving crashes when running room scenes in debug mode
|
2025-09-05 01:54:21 +02:00 |
betalars
|
5a937a9f1b
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fix #226 resolving logic errors in ducking behavior and adding alternate animations
|
2025-09-05 01:50:38 +02:00 |
betalars
|
aeb72d7a9f
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fix #193 add fov baseline to avoid fov screwup
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2025-08-18 00:14:22 +02:00 |
betalars
|
c54d9c5d22
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WIP #102 enhancing crouching behavior
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2025-08-18 00:13:20 +02:00 |
betalars
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fe115ecdd1
|
hitfixes: remove unintentional audio mute during childhood scene, support skip events in burner ui, rework focus handling for player and collectables
|
2025-06-10 21:09:47 +02:00 |
betalars
|
5b893a5d7c
|
misc updates
|
2025-06-08 18:36:33 +02:00 |
betalars
|
dd90f191fd
|
steam assets and dumb cleanup
|
2025-06-03 23:18:58 +02:00 |
betalars
|
8d607e5c89
|
resolve fixme #148 remove redundant dnd workaround resolved by stage handling by now
|
2025-05-07 19:36:35 +02:00 |
betalars
|
c9416492e3
|
fix #115: when pause is resumed, it now only captures the mouse while player is on top of the focus stack.
|
2025-04-27 13:03:07 +02:00 |
betalars
|
edc1603fe5
|
prevent issues when ui button is pressed but no label is looked at
|
2025-03-24 17:13:23 +01:00 |
betalars
|
bb8302113f
|
version bump to 4.4, adding new collectable ui
|
2025-03-23 14:20:50 +01:00 |
betalars
|
fadd6efc49
|
small fixes
|
2025-02-06 19:15:39 +01:00 |
betalars
|
85125fb32d
|
rework sequence handling
|
2025-02-06 18:55:05 +01:00 |
betalars
|
530e86d7bd
|
ugly bulk commit of last minute conference changes
|
2025-01-16 17:32:58 +01:00 |
betalars
|
4208ff368a
|
implement room initialising from savegame, enhancing room calling strucutre
|
2024-10-06 11:38:15 +02:00 |
betalars
|
2e52c8d0c1
|
moving on
|
2024-09-15 11:30:31 +02:00 |
betalars
|
bc10813c3f
|
windows in scene will now properly close after not having been focused, cursor showing up and disappearing when intended has been sorted out.
|
2024-02-14 02:21:08 +01:00 |
betalars
|
08ff85d768
|
implementing zoom, amaze hotfixes
|
2024-02-12 19:03:15 +01:00 |
betalars
|
d741913c86
|
player now reduces motion when reduce motion is turned on
|
2024-02-06 21:58:46 +01:00 |
betalars
|
f314c1c1ca
|
Improving card reveal handling
|
2023-08-30 11:11:55 +02:00 |
betalars
|
b44ccd84ef
|
reclaiming focus when scene is repeated
|
2023-07-19 13:54:36 +02:00 |
betalars
|
2ae99f087b
|
resolving event passing issues
|
2023-07-18 18:27:30 +02:00 |
betalars
|
09fa3f65bc
|
imprioving stage complience for player
|
2023-07-17 14:16:12 +02:00 |
betalars
|
2a903381d7
|
limiting view layers for player camera
|
2023-07-15 11:10:29 +02:00 |
betalars
|
c08173dd06
|
cleaining up player animation and ladder behavior
|
2023-07-13 20:59:10 +02:00 |
betalars
|
97fbfce1ee
|
implementing signaling and staging, wip
|
2023-07-13 16:16:42 +02:00 |
betalars
|
8f53ed664d
|
refactor: changing focus naming convention to stage based metaphor
|
2023-07-11 15:27:44 +02:00 |
betalars
|
d81168fdbf
|
cleaning up warnings
|
2023-07-11 10:57:19 +02:00 |
betalars
|
df4673ce40
|
Updating Room colission, lighting overhaul, tweaking starting perspective
|
2023-07-10 16:20:37 +02:00 |
betalars
|
c31778b314
|
start using input instead of unhandled input for player, reducing jitter strength
|
2023-07-08 22:05:18 +02:00 |
betalars
|
0fa2cae3a4
|
provisionary importing mask into player controller and youth room, WIP
|
2023-06-25 23:49:02 +02:00 |
betalars
|
56f32a607b
|
updating components to follow new state management
|
2023-06-25 23:45:52 +02:00 |
betalars
|
07cae4619d
|
changes to state management, probably in need of refactoring
|
2023-05-18 09:40:52 +02:00 |
betalars
|
e1c93f7be0
|
Changed Focus Handling to que-based pattern, WIP
|
2023-04-22 15:11:10 +02:00 |
betalars
|
d328bfcc15
|
Camera jutter depends on if player is active
|
2023-03-27 00:30:27 +02:00 |
betalars
|
66b521a54a
|
probably tab space diff
|
2023-03-21 20:16:43 +01:00 |
betalars
|
16335c989e
|
Merge branch 'main' of gitlab.com:betalars/frame-of-mind
|
2023-03-15 18:23:56 +01:00 |
betalars
|
0035f97307
|
start implementing scenery-ui
|
2023-03-15 14:27:04 +01:00 |
betalars
|
4b906e0fe4
|
fix ocer-compensation of framerate
|
2023-03-14 22:08:17 +01:00 |
betalars
|
b67ca9e328
|
starting work on Main Menu, theming improvements
|
2023-03-13 13:15:43 +01:00 |
betalars
|
84a2d453f2
|
importing player controller
|
2023-03-06 15:06:36 +01:00 |