betalars
|
1e83e05ac4
|
adding stage handling to card
|
2023-07-11 23:13:04 +02:00 |
betalars
|
de0e1500a8
|
updating board of devs
|
2023-07-11 23:12:00 +02:00 |
betalars
|
b01ccfaeff
|
refactor: changing focus naming convention to stage based metaphor
|
2023-07-11 15:27:44 +02:00 |
betalars
|
a56870bdde
|
adding focus handling to card board
|
2023-07-11 15:04:46 +02:00 |
betalars
|
982d061870
|
physics board cleanup
|
2023-07-11 15:03:35 +02:00 |
betalars
|
d78e4caede
|
disabling mouse filter when not focused
|
2023-07-11 11:00:47 +02:00 |
betalars
|
2c6f9c93f0
|
naming updates, hiding unused ui eleemnts in animation
|
2023-07-11 10:58:51 +02:00 |
betalars
|
cbbc9639df
|
cleaning up warnings
|
2023-07-11 10:57:19 +02:00 |
betalars
|
27b58b16d1
|
removing the audio stream that blew up the scene
|
2023-07-11 01:02:38 +02:00 |
betalars
|
66d176ccfd
|
restructuring youth scene
|
2023-07-11 00:58:17 +02:00 |
betalars
|
018e3ec126
|
changing light range of desk to brigthen room
|
2023-07-10 19:19:01 +02:00 |
betalars
|
5a63cb504a
|
disabling blender import to get rid of warning
|
2023-07-10 19:18:07 +02:00 |
betalars
|
79b8b09df4
|
Updating Room colission, lighting overhaul, tweaking starting perspective
|
2023-07-10 16:20:37 +02:00 |
betalars
|
8838cb3e5e
|
tweaking starlight shader
|
2023-07-10 16:19:40 +02:00 |
betalars
|
0059839848
|
declaring scene enums (WIP)
|
2023-07-09 22:27:07 +02:00 |
betalars
|
32c8128071
|
fixing light probe settings (interior is not appropriate for our use case)
|
2023-07-09 22:26:05 +02:00 |
betalars
|
132ec8950b
|
removing rotations from physics board ...
|
2023-07-08 22:07:24 +02:00 |
betalars
|
224653732c
|
room lighting updates
|
2023-07-08 22:06:34 +02:00 |
betalars
|
7c6e7fd6c4
|
fixing error handling when focus list is empty
|
2023-07-08 22:06:06 +02:00 |
betalars
|
aba0a85235
|
start using input instead of unhandled input for player, reducing jitter strength
|
2023-07-08 22:05:18 +02:00 |
betalars
|
2b5275f5de
|
updating lava lamp name
|
2023-07-08 22:04:07 +02:00 |
betalars
|
f845940838
|
adding fps counter to main scene
|
2023-07-08 22:03:39 +02:00 |
betalars
|
584b7d3e2b
|
changing lava lamp scene to correct one ...
|
2023-07-05 23:54:05 +02:00 |
betalars
|
11b18f420c
|
updating card picker scene for new cards
|
2023-07-05 23:34:15 +02:00 |
betalars
|
12eec4c5ef
|
card picker now hides itself while not having focus
|
2023-07-05 23:34:15 +02:00 |
betalars
|
ccd1e1eeec
|
card picker will now emit a signal and drop focus when finished
|
2023-07-05 23:34:15 +02:00 |
betalars
|
3551f99273
|
room lighting overhaul
|
2023-07-05 23:34:15 +02:00 |
betalars
|
428997fcc5
|
porting starlight shader to godot4
|
2023-07-05 23:34:15 +02:00 |
betalars
|
6412c0bac7
|
resetting testing scene
|
2023-07-05 23:34:15 +02:00 |
betalars
|
a5c9b84d9b
|
finalizing lava lamp
|
2023-07-05 23:34:15 +02:00 |
betalars
|
3dbc4515b8
|
start re-importing starlight shader
|
2023-07-05 23:34:15 +02:00 |
betalars
|
da58fe5617
|
updating room lighting, wip
|
2023-07-05 23:34:14 +02:00 |
betalars
|
f10efb4496
|
assembling lava lamp in test scene
|
2023-07-05 23:34:14 +02:00 |
betalars
|
48075a2a86
|
privosionary lava mesh
|
2023-07-05 23:34:14 +02:00 |
betalars
|
e62750dc37
|
adding starlight projector target material
|
2023-07-05 23:34:13 +02:00 |
betalars
|
0410680bcc
|
creating LavaLamp mesh
|
2023-07-05 23:34:12 +02:00 |
betalars
|
d12ca45785
|
removing debug options
|
2023-07-05 23:34:12 +02:00 |
betalars
|
4ad3680d94
|
creating lavalamp wobble shader
|
2023-07-05 23:34:12 +02:00 |
betalars
|
54fe811f26
|
Merge remote-tracking branch 'origin/new-card-board'
|
2023-07-03 21:47:38 +02:00 |
Adrian Schmid
|
ebd097cbfb
|
populate_board() to spawn cards/postits
|
2023-07-03 20:27:09 +02:00 |
Adrian Schmid
|
f03630b9cb
|
keyboard controls for the card board
|
2023-07-02 15:10:33 +02:00 |
Adrian Schmid
|
7d81d27d2c
|
prevent putting multiple post its on one card
|
2023-07-02 11:50:19 +02:00 |
Adrian Schmid
|
4aa1930646
|
reset rot./scale after removing post it from card
|
2023-07-02 11:01:04 +02:00 |
Adrian Schmid
|
1f707cacd5
|
improved area movement
|
2023-07-02 10:42:58 +02:00 |
Adrian Schmid
|
aa30600100
|
remove dragableType and replace it with meta-type
|
2023-07-02 10:19:15 +02:00 |
Adrian Schmid
|
9d59e54bcc
|
moved dictionary populating to its own function
|
2023-07-02 10:11:54 +02:00 |
Adrian Schmid
|
a3fc38a127
|
added func to sort dict entries on y pos
|
2023-07-01 16:59:13 +02:00 |
Adrian Schmid
|
13dfadce6e
|
add logic to attach post-its to cards
|
2023-07-01 16:03:22 +02:00 |
Adrian Schmid
|
7d5e8ae1bb
|
added same handling for cards + anchor for postIts
|
2023-07-01 15:20:50 +02:00 |
Adrian Schmid
|
22bdae5be0
|
moved drag handling to board to avoid issues
|
2023-07-01 15:19:54 +02:00 |
Adrian Schmid
|
48aff75068
|
card-board dictionary + move post-its to dropboard
|
2023-07-01 13:43:27 +02:00 |
Adrian Schmid
|
fcbaa208fa
|
set anchor for post-it on card
|
2023-07-01 13:41:19 +02:00 |
betalars
|
97fe8a0bf4
|
updating card scenes
|
2023-07-01 01:45:28 +02:00 |
betalars
|
d227b3e026
|
supressing editor rotation in card script
|
2023-07-01 01:41:13 +02:00 |
betalars
|
ff6bd4fb31
|
removing provisionary code
|
2023-07-01 01:19:40 +02:00 |
betalars
|
9ba00d1b8e
|
searching siblings to find a node that will take focus
|
2023-07-01 01:14:25 +02:00 |
betalars
|
93c1fbc768
|
improving parsing and passing of mouse events
|
2023-07-01 00:18:40 +02:00 |
Adrian Schmid
|
58174e5d02
|
fixed missing collider on cards
|
2023-07-01 00:18:40 +02:00 |
Adrian Schmid
|
85b881cc44
|
added dragging cards and post its with mouse input
|
2023-07-01 00:16:38 +02:00 |
betalars
|
45f5ff9cd8
|
adding mouse support for card picker, WIP
|
2023-07-01 00:15:26 +02:00 |
betalars
|
b2205ac272
|
moving INI set, so it is set before ready
|
2023-07-01 00:15:26 +02:00 |
betalars
|
d7e18beccb
|
Claning up scene strucutre for cards and postIts
|
2023-07-01 00:15:26 +02:00 |
betalars
|
f4f6e1363c
|
changing random rotation offset to depend on card text
|
2023-07-01 00:15:26 +02:00 |
betalars
|
321fb9787d
|
remove wiggle code not being used iin postIt
|
2023-07-01 00:15:26 +02:00 |
betalars
|
ae76ebd474
|
rearranging board of devs following card update
|
2023-07-01 00:15:26 +02:00 |
betalars
|
74cb7b78b9
|
parody: adding highlight feature to postIt
|
2023-07-01 00:15:26 +02:00 |
betalars
|
6feed0d9e8
|
removing debug code
|
2023-07-01 00:15:26 +02:00 |
betalars
|
200e6ea4ec
|
breaking: parody conversion of PostIt
|
2023-07-01 00:15:26 +02:00 |
betalars
|
4716ec3939
|
adding highlight attribute and random rotation
|
2023-07-01 00:15:26 +02:00 |
betalars
|
1a8a8ec2e4
|
breaking: changing card to become Area2D
|
2023-07-01 00:15:24 +02:00 |
betalars
|
787b9a4064
|
Revert "destructurising board of devs for easy child acess, this will get reverted"
This reverts commit 6bfead3573.
|
2023-07-01 00:14:25 +02:00 |
betalars
|
1c535b45a8
|
simplify board layout, wip
|
2023-07-01 00:14:25 +02:00 |
betalars
|
335b513a9b
|
setting minimum size for card to reduce transform weirdnes
|
2023-07-01 00:14:25 +02:00 |
betalars
|
c818c3b24b
|
initialising physics-based approach to laying cards on a board
|
2023-07-01 00:07:21 +02:00 |
betalars
|
c1135558df
|
importing bork texture and scaling independend shader
|
2023-07-01 00:07:21 +02:00 |
betalars
|
c79a7044b5
|
destructurising board of devs for easy child acess, this will get reverted
|
2023-07-01 00:07:21 +02:00 |
betalars
|
1f3f089e83
|
improving parsing and passing of mouse events
|
2023-06-30 01:29:19 +02:00 |
Adrian Schmid
|
e96c0127d2
|
fixed missing collider on cards
|
2023-06-30 01:29:13 +02:00 |
Adrian Schmid
|
35193bf704
|
added dragging cards and post its with mouse input
|
2023-06-30 01:29:05 +02:00 |
betalars
|
eb55818380
|
parody: adding highlight feature to postIt
|
2023-06-28 15:27:05 +02:00 |
betalars
|
44c22af71a
|
removing debug code
|
2023-06-28 15:24:14 +02:00 |
betalars
|
2333dcca76
|
breaking: parody conversion of PostIt
|
2023-06-28 12:18:00 +02:00 |
betalars
|
d1b989fca1
|
adding highlight attribute and random rotation
|
2023-06-28 11:44:55 +02:00 |
betalars
|
16b709311f
|
breaking: changing card to become Area2D
|
2023-06-28 11:41:31 +02:00 |
betalars
|
2b970f4857
|
Merge commit '7687c976c0838482a47a64a51a047929c6d3e67e' into card-board
|
2023-06-28 01:08:01 +02:00 |
betalars
|
86084fe2f9
|
Revert "destructurising board of devs for easy child acess, this will get reverted"
This reverts commit 6bfead3573.
|
2023-06-28 01:03:40 +02:00 |
betalars
|
891036bfec
|
simplify board layout, wip
|
2023-06-27 19:48:55 +02:00 |
betalars
|
9d77c0a505
|
setting minimum size for card to reduce transform weirdnes
|
2023-06-27 13:51:55 +02:00 |
betalars
|
506c8e4e6e
|
initialising physics-based approach to laying cards on a board
|
2023-06-27 13:51:23 +02:00 |
betalars
|
374152c2aa
|
importing bork texture and scaling independend shader
|
2023-06-27 13:49:44 +02:00 |
betalars
|
33af98e807
|
destructurising board of devs for easy child acess, this will get reverted
|
2023-06-27 13:48:53 +02:00 |
betalars
|
45449da830
|
godot weirdnes
|
2023-06-26 13:04:10 +02:00 |
betalars
|
684a6d00bb
|
more godot weirdnes
|
2023-06-25 23:52:10 +02:00 |
betalars
|
10c769ecd6
|
godot weirdnes
|
2023-06-25 23:50:51 +02:00 |
betalars
|
e95b311a5a
|
updating data paths in startup scene
|
2023-06-25 23:50:21 +02:00 |
betalars
|
c85bd6cf77
|
update room handle state management
|
2023-06-25 23:49:36 +02:00 |
betalars
|
2a1894f49e
|
provisionary importing mask into player controller and youth room, WIP
|
2023-06-25 23:49:02 +02:00 |
betalars
|
786199ec9a
|
adding conroller button for ui accept action
|
2023-06-25 23:46:20 +02:00 |
betalars
|
56fa75964e
|
updating components to follow new state management
|
2023-06-25 23:45:52 +02:00 |
betalars
|
960ed412d9
|
refactoring focus handling in global state
|
2023-06-25 22:40:31 +02:00 |
betalars
|
fde73cf7a2
|
creating mask asset
|
2023-06-25 22:28:45 +02:00 |
betalars
|
916da9cbe9
|
Merge commit '6180c51f7c642b6f858c8f15912a00cada007968' into state_mangement
|
2023-05-28 22:39:23 +02:00 |
betalars
|
02b0a24130
|
"merge" void card into card
|
2023-05-28 16:18:26 +02:00 |
betalars
|
1e43736006
|
update void card so it can be used generally
|
2023-05-28 15:41:25 +02:00 |
betalars
|
828158a9f0
|
card picker can load cards from board of devs (WIP) and will discard post-its that are siblings of the chosen card when selecting the random post
|
2023-05-28 15:25:26 +02:00 |
betalars
|
58af3030a9
|
generalise card so card contents can be replaced without the need for re-parenting
|
2023-05-28 15:21:19 +02:00 |
betalars
|
e26a270202
|
add debug card set to board of devs
|
2023-05-28 15:17:23 +02:00 |
betalars
|
520ded62f5
|
remove debug prints
|
2023-05-28 12:55:17 +02:00 |
betalars
|
70c5dc17f7
|
cards ingest their compatible postits based on groups
|
2023-05-28 12:38:46 +02:00 |
betalars
|
ef20c10956
|
start changing player script to use group paradigm
|
2023-05-28 01:43:52 +02:00 |
betalars
|
ff4fbf1ae1
|
tweaking some post-it wording, assinging postits to groups based on compatibility
|
2023-05-28 01:42:46 +02:00 |
betalars
|
e48c497552
|
fixed logic typo, selection state was compared, not assigned
|
2023-05-25 19:23:25 +02:00 |
betalars
|
85e988ff12
|
add pick logic wip, unified naming convention
|
2023-05-25 10:39:39 +02:00 |
betalars
|
b09bf705c9
|
clear text field
|
2023-05-24 15:24:29 +02:00 |
betalars
|
ee19f05fa2
|
Improve Readability of Pick Animations
|
2023-05-24 15:24:11 +02:00 |
betalars
|
50dfa9ae13
|
move animation test logic to dev-util
|
2023-05-24 13:47:53 +02:00 |
betalars
|
fd927aba47
|
further UI animations for card picker
|
2023-05-24 13:47:13 +02:00 |
betalars
|
cee77035bc
|
finished animations for card picker
|
2023-05-20 00:39:48 +02:00 |
betalars
|
46802acef7
|
transferring card animations from card 1 to card 2
|
2023-05-19 22:56:53 +02:00 |
betalars
|
5ab7be7b74
|
card animations back to stable
|
2023-05-19 21:47:25 +02:00 |
betalars
|
1d3d875a4c
|
polishing void card particles
|
2023-05-19 21:46:26 +02:00 |
betalars
|
688e30e7b1
|
setting up card picker and animations WIP
|
2023-05-19 17:55:00 +02:00 |
betalars
|
771a99fe6d
|
finalising void card visuals
|
2023-05-19 15:26:27 +02:00 |
betalars
|
a7deac5c51
|
changes to state management, probably in need of refactoring
|
2023-05-18 09:40:52 +02:00 |
betalars
|
c33de4075a
|
change project to run in window
|
2023-05-18 09:30:17 +02:00 |
betalars
|
61d5ff478d
|
adding distorted void card
|
2023-05-18 09:29:39 +02:00 |
betalars
|
1b95187ba0
|
ingesting current draft of cards
|
2023-05-18 09:28:33 +02:00 |
betalars
|
1f1a28cd80
|
theming cards and randomising card backgrounds
|
2023-05-18 09:27:59 +02:00 |
betalars
|
055bbe435f
|
updating card image assets
|
2023-05-18 09:25:52 +02:00 |
betalars
|
203f9d5044
|
started adding theming to card
|
2023-05-17 00:45:01 +02:00 |
betalars
|
372f80b74b
|
updating main theme to support cards
|
2023-05-17 00:44:39 +02:00 |
betalars
|
c88decbfc9
|
Changed Focus Handling to que-based pattern, WIP
|
2023-04-22 15:11:10 +02:00 |
betalars
|
9a28388184
|
added z-buffer based transparency to billboard particle shader
|
2023-04-22 15:10:28 +02:00 |
betalars
|
3ea7c43380
|
Wild font magic
|
2023-04-22 15:09:28 +02:00 |
betalars
|
d8f7f7c3b8
|
Importing new voice Lines
|
2023-04-22 15:08:35 +02:00 |
tilcreator
|
da1bf34847
|
Add card board (wip)
|
2023-04-19 18:53:24 +02:00 |
betalars
|
d477a1d2e8
|
removed binary data from startup scene
|
2023-04-15 16:09:36 +02:00 |
betalars
|
168c031bc8
|
Changes to main scenes to accomondate focus
|
2023-04-15 16:07:01 +02:00 |
betalars
|
0da596cc15
|
Introduced costum focus handling to global state
|
2023-04-15 16:01:22 +02:00 |
betalars
|
4decfe8b1c
|
Moved UI Elements, Intorduced new Cursors
|
2023-04-15 15:57:14 +02:00 |
tilcreator
|
e5687b8829
|
Add nix build and development files
|
2023-03-27 19:45:15 +02:00 |
betalars
|
d891584439
|
fixed glich, where you'd get stuck below when you've missed your chance at going up with the ladder
|
2023-03-27 19:44:01 +02:00 |
betalars
|
bc57b483e2
|
mapped basic controller support
|
2023-03-27 19:43:20 +02:00 |
betalars
|
d3b88c37fe
|
created particle system to indicate missing objects
|
2023-03-27 19:18:48 +02:00 |
betalars
|
9195abec19
|
Camera jutter depends on if player is active
|
2023-03-27 00:30:27 +02:00 |
betalars
|
11f2840490
|
added states to room handle, may get depricated
|
2023-03-27 00:29:25 +02:00 |
betalars
|
531a970424
|
introduced FPS cap
|
2023-03-21 23:06:45 +01:00 |
betalars
|
e535ff10d3
|
probably tab space diff
|
2023-03-21 20:16:43 +01:00 |
betalars
|
11d72df531
|
fixed slider issue in A11y settings, moved script to it's own file
|
2023-03-21 20:16:30 +01:00 |
betalars
|
c8c4097078
|
Merge branch 'main' of gitlab.com:betalars/frame-of-mind
|
2023-03-15 18:23:56 +01:00 |
betalars
|
e8f54d4b37
|
Revert "accident"
This reverts commit 48c23c78cf.
|
2023-03-15 14:30:40 +01:00 |
betalars
|
cceb2a23cc
|
accident
|
2023-03-15 14:28:41 +01:00 |
betalars
|
0b530e9e0e
|
start implementing scenery-ui
|
2023-03-15 14:27:04 +01:00 |
betalars
|
6a4c23f10b
|
adding gamepad controls and improving focus handling
|
2023-03-14 22:09:15 +01:00 |
betalars
|
1fec3286af
|
fix ocer-compensation of framerate
|
2023-03-14 22:08:17 +01:00 |
betalars
|
3dfc59b530
|
starting work on Main Menu, theming improvements
|
2023-03-13 13:15:43 +01:00 |
betalars
|
6141d55bc0
|
Importing Audio to youth Room, WIP
|
2023-03-13 13:15:23 +01:00 |
betalars
|
7159b32211
|
updating logo
|
2023-03-13 13:13:06 +01:00 |
betalars
|
2b925fd6b7
|
Developing theming for a11y settings, initialising blobal state singleton
|
2023-03-09 22:54:22 +01:00 |
betalars
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41c41aefcf
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tweaking Material Paths, importing audio, misc room improvements
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2023-03-06 15:07:49 +01:00 |
betalars
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0bf06f2741
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importing player controller
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2023-03-06 15:06:36 +01:00 |
betalars
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77d1d7da15
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started building theme for Startup-Sreen
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2023-03-06 15:06:05 +01:00 |
betalars
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68ced959f5
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reimporting youth_room
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2023-03-04 18:21:00 +01:00 |
betalars
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7f51a8d744
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Youth Room Import and Lighting (broken)
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2023-03-04 18:14:27 +01:00 |
betalars
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399def2c0f
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clickable prototype for startup scene
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2023-03-03 22:34:42 +01:00 |
betalars
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830fa07c71
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initialised Godot Project
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2023-03-03 22:34:05 +01:00 |