Commit Graph

19 Commits

Author SHA1 Message Date
betalars 6ffad9d7a7 WIP: theme polishing 2024-02-02 01:03:28 +01:00
April John 322863e62c update to godot 4.2 2023-12-02 14:27:18 +01:00
betalars 0ae3fa4c93 fixing text not being properly displayed on cards 2023-11-02 12:56:15 +01:00
betalars c6955980b0 Improving card reveal handling 2023-08-30 11:11:55 +02:00
betalars 960bc3304d celaning up error sources 2023-08-01 11:01:52 +02:00
betalars 46689b1445 updating card handling 2023-08-01 10:59:24 +02:00
betalars e2260c52fd preventing focus drops 2023-07-19 22:44:29 +02:00
betalars 6b5d6a8981 implement skipping functionality 2023-07-19 13:51:26 +02:00
betalars 57dc2b2075 cleaning up collectables scene 2023-07-15 01:07:29 +02:00
betalars fce656e07b implementing signaling and staging, wip 2023-07-13 16:16:42 +02:00
betalars c5d60035b0 refactor: changing focus naming convention to stage based metaphor 2023-07-11 15:27:44 +02:00
betalars 8a8a3730dd godot weirdnes 2023-06-25 23:50:51 +02:00
betalars 06b045f6a1 provisionary importing mask into player controller and youth room, WIP 2023-06-25 23:49:02 +02:00
betalars b3fea7b51d updating components to follow new state management 2023-06-25 23:45:52 +02:00
betalars a7aa5e91e0 creating mask asset 2023-06-25 22:28:45 +02:00
betalars 01e8e36985 changes to state management, probably in need of refactoring 2023-05-18 09:40:52 +02:00
betalars 46ca9df1e3 Changed Focus Handling to que-based pattern, WIP 2023-04-22 15:11:10 +02:00
betalars 4148f4b2dd introduced FPS cap 2023-03-21 23:06:45 +01:00
betalars 6135f77856 start implementing scenery-ui 2023-03-15 14:27:04 +01:00