betalars
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e0dda4be1a
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imprioving stage complience for player
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2023-07-17 14:16:12 +02:00 |
betalars
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fce656e07b
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implementing signaling and staging, wip
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2023-07-13 16:16:42 +02:00 |
betalars
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c5d60035b0
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refactor: changing focus naming convention to stage based metaphor
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2023-07-11 15:27:44 +02:00 |
betalars
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41a9b0954f
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cleaning up warnings
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2023-07-11 10:57:19 +02:00 |
betalars
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66b113c471
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start using input instead of unhandled input for player, reducing jitter strength
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2023-07-08 22:05:18 +02:00 |
betalars
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b3fea7b51d
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updating components to follow new state management
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2023-06-25 23:45:52 +02:00 |
betalars
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01e8e36985
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changes to state management, probably in need of refactoring
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2023-05-18 09:40:52 +02:00 |
betalars
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46ca9df1e3
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Changed Focus Handling to que-based pattern, WIP
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2023-04-22 15:11:10 +02:00 |
betalars
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7575108a47
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Camera jutter depends on if player is active
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2023-03-27 00:30:27 +02:00 |
betalars
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aff05f4741
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probably tab space diff
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2023-03-21 20:16:43 +01:00 |
betalars
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dab945b783
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Merge branch 'main' of gitlab.com:betalars/frame-of-mind
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2023-03-15 18:23:56 +01:00 |
betalars
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6135f77856
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start implementing scenery-ui
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2023-03-15 14:27:04 +01:00 |
betalars
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d0ce541439
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fix ocer-compensation of framerate
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2023-03-14 22:08:17 +01:00 |
betalars
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7f287f8b0d
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starting work on Main Menu, theming improvements
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2023-03-13 13:15:43 +01:00 |
betalars
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11a93ea6cc
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importing player controller
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2023-03-06 15:06:36 +01:00 |