Commit Graph

21 Commits

Author SHA1 Message Date
betalars 5378dad463 reclaiming focus when scene is repeated 2023-07-19 13:54:36 +02:00
betalars 50651b3438 resolving event passing issues 2023-07-18 18:27:30 +02:00
betalars e0dda4be1a imprioving stage complience for player 2023-07-17 14:16:12 +02:00
betalars 19782fb26d limiting view layers for player camera 2023-07-15 11:10:29 +02:00
betalars 87a9bf3de8 cleaining up player animation and ladder behavior 2023-07-13 20:59:10 +02:00
betalars fce656e07b implementing signaling and staging, wip 2023-07-13 16:16:42 +02:00
betalars c5d60035b0 refactor: changing focus naming convention to stage based metaphor 2023-07-11 15:27:44 +02:00
betalars 41a9b0954f cleaning up warnings 2023-07-11 10:57:19 +02:00
betalars 0268b1da2c Updating Room colission, lighting overhaul, tweaking starting perspective 2023-07-10 16:20:37 +02:00
betalars 66b113c471 start using input instead of unhandled input for player, reducing jitter strength 2023-07-08 22:05:18 +02:00
betalars 06b045f6a1 provisionary importing mask into player controller and youth room, WIP 2023-06-25 23:49:02 +02:00
betalars b3fea7b51d updating components to follow new state management 2023-06-25 23:45:52 +02:00
betalars 01e8e36985 changes to state management, probably in need of refactoring 2023-05-18 09:40:52 +02:00
betalars 46ca9df1e3 Changed Focus Handling to que-based pattern, WIP 2023-04-22 15:11:10 +02:00
betalars 7575108a47 Camera jutter depends on if player is active 2023-03-27 00:30:27 +02:00
betalars aff05f4741 probably tab space diff 2023-03-21 20:16:43 +01:00
betalars dab945b783 Merge branch 'main' of gitlab.com:betalars/frame-of-mind 2023-03-15 18:23:56 +01:00
betalars 6135f77856 start implementing scenery-ui 2023-03-15 14:27:04 +01:00
betalars d0ce541439 fix ocer-compensation of framerate 2023-03-14 22:08:17 +01:00
betalars 7f287f8b0d starting work on Main Menu, theming improvements 2023-03-13 13:15:43 +01:00
betalars 11a93ea6cc importing player controller 2023-03-06 15:06:36 +01:00