tiger tiger tiger
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f3fa31f12e
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fix: character uses force, not impulse, now
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2026-01-21 00:58:31 +01:00 |
tiger tiger tiger
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e9980378b8
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fix: youth room debug timing
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2026-01-19 19:36:05 +01:00 |
tiger tiger tiger
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73d75da9a5
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fix: light and blur now operates more safely, but there's a problem with room startup.
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2026-01-19 16:41:57 +01:00 |
tiger tiger tiger
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40d0030219
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fix: saving fixes, player position restore tweaks
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2026-01-19 15:52:26 +01:00 |
tiger tiger tiger
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3c5bab0753
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feat: loading into subway, fixing bugs there
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2026-01-18 22:29:57 +01:00 |
tiger tiger tiger
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3cb7a2d704
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feat: interaction cursor, fix: cards didn't always load at right position
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2026-01-16 18:11:22 +01:00 |
tiger tiger tiger
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eefc38fb42
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feat: savegames save as .tres
feat: savegames restore player position
fix: savegames now more robust
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2026-01-16 13:03:39 +01:00 |
tiger tiger tiger
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b21ba5e18f
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feat: added new interactables to youth room, and repositioned them
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2026-01-15 15:28:56 +01:00 |
tiger tiger tiger
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d5e23b80a0
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wip: new action prompt and Interactable
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2026-01-15 13:04:52 +01:00 |
tiger tiger tiger
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e0c87d6905
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fix: player controller cleanup
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2026-01-12 19:42:14 +01:00 |
tiger tiger tiger
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a5d1e46466
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fix + tests: Player tests for crouching and raiser, raiser now is AnimatableBody3D, player raising and crouching much stabilized.
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2026-01-12 19:21:21 +01:00 |
tiger tiger tiger
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57b645b7ad
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refactor: focus system
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2026-01-12 18:39:34 +01:00 |
tiger tiger tiger
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22c3c325be
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test: player tests
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2026-01-12 18:09:56 +01:00 |
tiger tiger tiger
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a84ecd87b4
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fix: draeven / draven chaos, working on sticky notes
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2026-01-11 22:09:19 +01:00 |
tiger tiger tiger
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71bf3724da
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fix: cards now derived from prefab scene
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2026-01-11 21:33:37 +01:00 |
tiger tiger tiger
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dbde200416
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chore: refactor stage system, clear dead code
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2026-01-05 16:28:45 +01:00 |
tiger tiger tiger
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7ec7552d0a
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chore: working towards a better inheritance and render order for mementos
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2026-01-05 16:04:59 +01:00 |
tiger tiger tiger
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a0f190fef7
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fix: savegame debug spam, new savegame only creates once
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2025-12-13 13:49:08 +01:00 |
tiger tiger tiger
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f04aa0cff2
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feat: interactive handling for player now type safe
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2025-12-13 13:45:18 +01:00 |
tiger tiger tiger
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3973a2cfb7
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fix: untyped variabled in player_controller
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2025-12-13 13:41:18 +01:00 |
tiger tiger tiger
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454839f20a
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fix: warnings removed, scrolling behaviour intent perhaps fixed
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2025-12-13 13:14:16 +01:00 |
tiger tiger tiger
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38a5a49e67
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fix: dead rotation tween removed
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2025-12-13 12:59:05 +01:00 |
tiger tiger tiger
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ffe4f4461c
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change: replaced all bare print() statements with print_debug()
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2025-12-13 11:06:15 +01:00 |
betalars
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41133101d5
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add initial yaw to player controller
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2025-10-29 22:35:33 +01:00 |
betalars
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707b1b808f
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WIP: menu main menu overhaul
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2025-10-08 00:33:15 +02:00 |
betalars
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a0aca5f7c2
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prevent godot hickup when click event goes against a wall
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2025-09-05 01:56:49 +02:00 |
betalars
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ad32dbe7e4
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fix #193 by reworking FOV logic
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2025-09-05 01:56:02 +02:00 |
betalars
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e31047639c
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adding support and resolving crashes when running room scenes in debug mode
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2025-09-05 01:54:21 +02:00 |
betalars
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5a937a9f1b
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fix #226 resolving logic errors in ducking behavior and adding alternate animations
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2025-09-05 01:50:38 +02:00 |
betalars
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aeb72d7a9f
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fix #193 add fov baseline to avoid fov screwup
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2025-08-18 00:14:22 +02:00 |
betalars
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c54d9c5d22
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WIP #102 enhancing crouching behavior
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2025-08-18 00:13:20 +02:00 |
betalars
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fe115ecdd1
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hitfixes: remove unintentional audio mute during childhood scene, support skip events in burner ui, rework focus handling for player and collectables
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2025-06-10 21:09:47 +02:00 |
betalars
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dd90f191fd
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steam assets and dumb cleanup
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2025-06-03 23:18:58 +02:00 |
betalars
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8d607e5c89
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resolve fixme #148 remove redundant dnd workaround resolved by stage handling by now
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2025-05-07 19:36:35 +02:00 |
betalars
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c9416492e3
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fix #115: when pause is resumed, it now only captures the mouse while player is on top of the focus stack.
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2025-04-27 13:03:07 +02:00 |
betalars
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edc1603fe5
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prevent issues when ui button is pressed but no label is looked at
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2025-03-24 17:13:23 +01:00 |
betalars
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bb8302113f
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version bump to 4.4, adding new collectable ui
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2025-03-23 14:20:50 +01:00 |
betalars
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fadd6efc49
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small fixes
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2025-02-06 19:15:39 +01:00 |
betalars
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85125fb32d
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rework sequence handling
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2025-02-06 18:55:05 +01:00 |
betalars
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530e86d7bd
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ugly bulk commit of last minute conference changes
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2025-01-16 17:32:58 +01:00 |
betalars
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4208ff368a
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implement room initialising from savegame, enhancing room calling strucutre
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2024-10-06 11:38:15 +02:00 |
betalars
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2e52c8d0c1
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moving on
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2024-09-15 11:30:31 +02:00 |
betalars
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bc10813c3f
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windows in scene will now properly close after not having been focused, cursor showing up and disappearing when intended has been sorted out.
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2024-02-14 02:21:08 +01:00 |
betalars
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08ff85d768
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implementing zoom, amaze hotfixes
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2024-02-12 19:03:15 +01:00 |
betalars
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d741913c86
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player now reduces motion when reduce motion is turned on
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2024-02-06 21:58:46 +01:00 |
betalars
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f314c1c1ca
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Improving card reveal handling
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2023-08-30 11:11:55 +02:00 |
betalars
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b44ccd84ef
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reclaiming focus when scene is repeated
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2023-07-19 13:54:36 +02:00 |
betalars
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2ae99f087b
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resolving event passing issues
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2023-07-18 18:27:30 +02:00 |
betalars
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09fa3f65bc
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imprioving stage complience for player
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2023-07-17 14:16:12 +02:00 |
betalars
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97fbfce1ee
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implementing signaling and staging, wip
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2023-07-13 16:16:42 +02:00 |