betalars
|
d38d59a335
|
visual updates to youth and volunteer room
|
2025-10-29 22:40:15 +01:00 |
betalars
|
7ae7137d8b
|
fix #250 revert change that accidentally deleted the text
|
2025-10-13 20:16:06 +02:00 |
betalars
|
9e3a5c38d5
|
transition scene groundwork
|
2025-10-08 00:37:05 +02:00 |
betalars
|
8c0a3fff67
|
youth room lighting update
|
2025-10-08 00:35:55 +02:00 |
betalars
|
b8eead23e1
|
HDR prototyping
|
2025-09-25 15:55:00 +02:00 |
betalars
|
ab8470c8fc
|
bulk resource update
|
2025-09-21 00:24:32 +02:00 |
betalars
|
2c7b701880
|
WIP: adding frame to collectable ui so objects can be viewed in the scene
|
2025-09-05 02:01:28 +02:00 |
betalars
|
b2b2f00286
|
cancel ui collapse animation when mouse enters again
|
2025-09-05 01:59:58 +02:00 |
betalars
|
37137828fd
|
adding support and resolving crashes when running room scenes in debug mode
|
2025-09-05 01:54:21 +02:00 |
betalars
|
44d1f1961b
|
WIP #102 enhancing crouching behavior
|
2025-08-18 00:13:20 +02:00 |
betalars
|
34d3c613c0
|
enhancing performance related to #213
|
2025-08-16 16:25:20 +02:00 |
betalars
|
b2888165c3
|
misc cleanup
|
2025-08-13 20:25:27 +02:00 |
betalars
|
8f0c9b5d08
|
import german audio for demo
|
2025-07-21 14:33:04 +02:00 |
betalars
|
e7ffe4c8d0
|
WIP: updating/completing german spoken text, fix i18n issues
|
2025-06-23 18:37:01 +02:00 |
betalars
|
f7dbe9f94f
|
hitfixes: remove unintentional audio mute during childhood scene, support skip events in burner ui, rework focus handling for player and collectables
|
2025-06-10 21:09:47 +02:00 |
betalars
|
a70da6efbe
|
prevent undesired start initial state for scenes
|
2025-06-08 18:31:59 +02:00 |
betalars
|
774b0cd19c
|
mini fixes
|
2025-06-06 23:52:10 +02:00 |
betalars
|
508ccb05b5
|
add transition loading
|
2025-06-03 23:17:29 +02:00 |
betalars
|
e5c09ab79c
|
add lore feedback
|
2025-05-30 16:10:44 +02:00 |
betalars
|
6e159de4a9
|
#166 fix skip control
|
2025-05-26 21:40:13 +02:00 |
betalars
|
5ef7806487
|
fix language mismatch in demo
|
2025-05-21 11:13:44 +02:00 |
betalars
|
ed6e9bdf71
|
Merge commit 'dad9d42e7307900ea7ca7ba86ccf17cd7df020be' into development
|
2025-05-12 19:17:12 +02:00 |
betalars
|
61c16a6f89
|
fix mistakes in resolving i18n mistakes and typos
|
2025-05-12 19:07:36 +02:00 |
betalars
|
346a14db93
|
hotfix 2
|
2025-05-10 15:59:52 +02:00 |
betalars
|
642eb257c5
|
ugly bulk commit
|
2025-05-10 15:23:58 +02:00 |
betalars
|
7992e0b88c
|
fix #158 by modifying sequence handling, enhance music transitions, add thunder in jui jitsu
|
2025-05-09 17:28:23 +02:00 |
betalars
|
b97faa965e
|
#153 importing new audio clips
|
2025-05-09 17:18:57 +02:00 |
betalars
|
12a8858dd0
|
misc cleanup
|
2025-05-07 19:53:55 +02:00 |
betalars
|
760d8a0ba4
|
resolve fixme #148 remove redundant dnd workaround resolved by stage handling by now
|
2025-05-07 19:36:35 +02:00 |
betalars
|
dd9a1bb1b9
|
implement #144 scrolling support for mouse input
|
2025-05-07 19:30:55 +02:00 |
betalars
|
97d1713f57
|
fix #139 replace paragraph formatting marks from i18n file
|
2025-05-07 00:19:09 +02:00 |
betalars
|
7bc37e00c1
|
Merge branch 'setam-demo' into development
|
2025-04-30 18:26:14 +02:00 |
betalars
|
a1e9989e39
|
adding surround sound compatibility by limiting text to the center channel
|
2025-04-30 16:35:11 +02:00 |
betalars
|
ae4cf4985c
|
Merge commit '3de41e6fc8d5ad62ea8a72a2dc9de307df3da3a1' into development
|
2025-04-28 15:52:04 +02:00 |
betalars
|
909caa59f5
|
celanup
|
2025-04-28 15:46:50 +02:00 |
betalars
|
ffdf75efe4
|
Merge commit 'cdcb3c618e8169a74a4e9f60e6fa0869b91ec05f' into development
|
2025-04-13 19:31:39 +02:00 |
betalars
|
d84bd63def
|
WIP implement temporary workaround
|
2025-04-04 23:17:31 +02:00 |
betalars
|
2b60cb943c
|
fix spelling mistakes in i18n
(cherry picked from commit 2182df5210)
|
2025-03-31 13:04:26 +02:00 |
betalars
|
004c4ed477
|
fix spelling mistakes in i18n
|
2025-03-31 12:59:35 +02:00 |
betalars
|
2239627905
|
prevent intro from being played while draeven text is finished and not skipped to avoid illegal animation state
|
2025-03-28 18:20:21 +01:00 |
betalars
|
c4f65843d3
|
godot weirdness
|
2025-03-28 18:19:21 +01:00 |
betalars
|
60be14ec01
|
finish implementing saving and loading
|
2025-03-25 22:34:13 +01:00 |
betalars
|
14edb234f3
|
cleaning up warnings
|
2025-03-24 17:07:43 +01:00 |
betalars
|
2a2a33f177
|
resolve compile warnings and enhance naming
|
2025-03-23 15:43:04 +01:00 |
betalars
|
320949ec9d
|
remove warning when Skip Control is accessed in engine
|
2025-03-23 14:52:45 +01:00 |
betalars
|
d1b5576892
|
misc
|
2025-03-23 14:32:24 +01:00 |
betalars
|
4421dc6462
|
version bump to 4.4, adding new collectable ui
|
2025-03-23 14:20:50 +01:00 |
betalars
|
5d1185f36e
|
resolve sync issues
|
2025-03-03 17:39:20 +01:00 |
betalars
|
8bdc9d627c
|
misc small updates
|
2025-02-24 16:14:53 +01:00 |
betalars
|
006d346354
|
meep
|
2025-02-06 19:11:05 +01:00 |
betalars
|
c64f18bcc2
|
rework sequence handling
|
2025-02-06 18:55:05 +01:00 |
betalars
|
907a4f90db
|
WIP: create, modify and import assets for transition scene
|
2025-01-16 17:39:03 +01:00 |
betalars
|
faccf301ff
|
ugly bulk commit of last minute conference changes
|
2025-01-16 17:32:58 +01:00 |
betalars
|
475b052b71
|
Adding provisionary showroom-scene for events and trailers and stuff
|
2025-01-16 14:47:06 +01:00 |
betalars
|
76fecbb139
|
misc updates
|
2024-10-18 18:12:40 +02:00 |
betalars
|
58184d0d56
|
room initialisation enhancements
|
2024-10-18 18:10:51 +02:00 |
betalars
|
46aa31d081
|
implement room initialising from savegame, enhancing room calling strucutre
|
2024-10-06 11:38:15 +02:00 |
betalars
|
a2ddd18c0b
|
misc code cleanup
|
2024-10-06 11:31:47 +02:00 |
betalars
|
9b751dcd5b
|
misc
|
2024-10-02 01:33:58 +02:00 |
betalars
|
59b1c0b17f
|
tab space conversion
|
2024-10-02 01:31:33 +02:00 |
betalars
|
61a385070c
|
adding thunder and video settings
|
2024-09-27 22:02:28 +02:00 |
betalars
|
fce01abffe
|
converting more objects to lfs
|
2024-09-23 10:25:13 +02:00 |
betalars
|
d07caaa947
|
Git LFS shenanigans
|
2024-09-19 13:12:43 +02:00 |
betalars
|
7c84e9db2c
|
enhancing material naming convention and texture references for youth room
|
2024-09-19 12:31:49 +02:00 |
betalars
|
1a8843c895
|
resolving upgrade regressions
|
2024-09-19 12:29:35 +02:00 |
betalars
|
1a73b247f8
|
macos-compatibility: Adding new texture compression format
|
2024-09-19 12:27:06 +02:00 |
betalars
|
b3676b63e6
|
WIP material reference updates to youch_room
|
2024-09-16 17:02:35 +02:00 |
betalars
|
8ca1af6ab2
|
more misc
|
2024-09-15 15:54:02 +02:00 |
betalars
|
bd996eb2ba
|
misc
|
2024-09-15 15:50:21 +02:00 |
betalars
|
af3f2b8d3a
|
Updating of rez files
|
2024-09-15 12:39:47 +02:00 |
betalars
|
9454a20d79
|
moving on
|
2024-09-15 11:30:31 +02:00 |
betalars
|
295897d82d
|
version bump
|
2024-09-15 11:15:36 +02:00 |
betalars
|
9d19480125
|
Merge branch 'amaze-hotfixes' of gitlab.com:betalars/frame-of-mind into amaze-hotfixes
|
2024-02-17 23:33:06 +01:00 |
betalars
|
a001dedec5
|
room polishes
|
2024-02-17 23:27:30 +01:00 |
betalars
|
78f37023f8
|
windows in scene will now properly close after not having been focused, cursor showing up and disappearing when intended has been sorted out.
|
2024-02-14 02:21:08 +01:00 |
betalars
|
c72ee61d19
|
implementing zoom, amaze hotfixes
|
2024-02-12 19:03:15 +01:00 |
betalars
|
560e525f6b
|
fixme: disabling player upon load to prevent illegal state in main menu
|
2024-02-12 01:16:22 +01:00 |
betalars
|
ae12e60c4d
|
improved state handling in card picker, implemented animation skipping
|
2024-02-12 00:24:13 +01:00 |
betalars
|
e725316c46
|
tweaking minimum sizes of popups to accomondate theme
|
2024-02-11 22:33:34 +01:00 |
betalars
|
ce38daf22c
|
lighting improvements
|
2024-02-10 13:35:04 +01:00 |
betalars
|
6dfbfc6726
|
adding fairy lights
|
2024-02-10 13:34:34 +01:00 |
betalars
|
966f80e1ca
|
adding landshark plushie
|
2024-02-10 13:33:00 +01:00 |
betalars
|
70e17bc6b3
|
wip: adding landshark
|
2024-02-09 14:13:40 +01:00 |
betalars
|
5e93303f4d
|
further theme developments (WIP)
|
2024-02-03 22:00:44 +01:00 |
betalars
|
141f53ec8d
|
adding procedural sky to main scene
|
2024-02-03 22:00:13 +01:00 |
betalars
|
daafbfad90
|
res shenanigans
|
2024-02-01 22:41:00 +01:00 |
April John
|
9856dade55
|
[feat] debug youth room
|
2023-12-02 17:37:49 +01:00 |
April John
|
c6fa5932d8
|
[fix] crash on comic stash
|
2023-12-02 16:19:14 +01:00 |
April John
|
322863e62c
|
update to godot 4.2
|
2023-12-02 14:27:18 +01:00 |
April John
|
3e07a9fd25
|
[fix] change invisible walls prevent crashes
|
2023-12-02 14:12:09 +01:00 |
betalars
|
c808773ea5
|
fixing missing window frames
|
2023-11-02 12:55:39 +01:00 |
betalars
|
8cd3e1c9a1
|
misc polish
|
2023-08-30 11:12:47 +02:00 |
betalars
|
16e52e5ad9
|
adding realistic window resource
|
2023-08-30 11:03:56 +02:00 |
betalars
|
50ead5cb0b
|
adding card game graphics
|
2023-08-21 08:40:25 +02:00 |
betalars
|
8cbf5c7f17
|
creating outside environemnt
|
2023-08-06 00:03:26 +02:00 |
betalars
|
960bc3304d
|
celaning up error sources
|
2023-08-01 11:01:52 +02:00 |
betalars
|
3376292691
|
adding provisionary init function, wip
|
2023-07-19 22:43:00 +02:00 |
betalars
|
f1d1c8903c
|
final youth room changes
|
2023-07-19 13:55:04 +02:00 |
betalars
|
50651b3438
|
resolving event passing issues
|
2023-07-18 18:27:30 +02:00 |
betalars
|
713211743a
|
cleaning up scenes
|
2023-07-18 14:47:59 +02:00 |
betalars
|
30034ba63e
|
weird texture diff
|
2023-07-18 11:34:29 +02:00 |
betalars
|
16c264d8f2
|
updating audio, importing draeven scene
|
2023-07-17 14:14:54 +02:00 |
betalars
|
a7d4e4111a
|
converting wall material to shader
|
2023-07-17 14:11:05 +02:00 |
betalars
|
a2f8b4d12d
|
tweaking lava lamp
|
2023-07-17 14:10:23 +02:00 |
betalars
|
5d3f644424
|
scene update
|
2023-07-16 00:58:54 +02:00 |
betalars
|
2cdcd0e9f8
|
firther room integration
|
2023-07-15 01:11:34 +02:00 |
betalars
|
87a9bf3de8
|
cleaining up player animation and ladder behavior
|
2023-07-13 20:59:10 +02:00 |
betalars
|
fce656e07b
|
implementing signaling and staging, wip
|
2023-07-13 16:16:42 +02:00 |
betalars
|
6752f63f9e
|
stage management updates
|
2023-07-13 16:14:40 +02:00 |
betalars
|
7462247587
|
shader tweaking
|
2023-07-13 16:11:44 +02:00 |
betalars
|
8930acdcc9
|
adding jui jitsu scene to room
|
2023-07-12 18:48:51 +02:00 |
betalars
|
cad40ed7d4
|
adding foundations to Soundterack
|
2023-07-12 18:46:19 +02:00 |
betalars
|
c5d60035b0
|
refactor: changing focus naming convention to stage based metaphor
|
2023-07-11 15:27:44 +02:00 |
betalars
|
720d871453
|
naming updates, hiding unused ui eleemnts in animation
|
2023-07-11 10:58:51 +02:00 |
betalars
|
41a9b0954f
|
cleaning up warnings
|
2023-07-11 10:57:19 +02:00 |
betalars
|
ba0af1f99b
|
removing the audio stream that blew up the scene
|
2023-07-11 01:02:38 +02:00 |
betalars
|
da14e1f1fc
|
restructuring youth scene
|
2023-07-11 00:58:17 +02:00 |
betalars
|
b2a79283ca
|
changing light range of desk to brigthen room
|
2023-07-10 19:19:01 +02:00 |
betalars
|
0268b1da2c
|
Updating Room colission, lighting overhaul, tweaking starting perspective
|
2023-07-10 16:20:37 +02:00 |
betalars
|
221906ac37
|
tweaking starlight shader
|
2023-07-10 16:19:40 +02:00 |
betalars
|
d20ceb4fd4
|
fixing light probe settings (interior is not appropriate for our use case)
|
2023-07-09 22:26:05 +02:00 |
betalars
|
c24a16dd83
|
room lighting updates
|
2023-07-08 22:06:34 +02:00 |
betalars
|
82b9533600
|
updating lava lamp name
|
2023-07-08 22:04:07 +02:00 |
betalars
|
cabdd5c41e
|
changing lava lamp scene to correct one ...
|
2023-07-05 23:54:05 +02:00 |
betalars
|
7c3814cbb9
|
room lighting overhaul
|
2023-07-05 23:34:15 +02:00 |
betalars
|
a47b8506cc
|
porting starlight shader to godot4
|
2023-07-05 23:34:15 +02:00 |
betalars
|
c58f2fee33
|
finalizing lava lamp
|
2023-07-05 23:34:15 +02:00 |
betalars
|
ef6ca4cba3
|
start re-importing starlight shader
|
2023-07-05 23:34:15 +02:00 |
betalars
|
82435a009e
|
updating room lighting, wip
|
2023-07-05 23:34:14 +02:00 |
betalars
|
a2e768a953
|
privosionary lava mesh
|
2023-07-05 23:34:14 +02:00 |
betalars
|
e0fa89a1c2
|
adding starlight projector target material
|
2023-07-05 23:34:13 +02:00 |
betalars
|
f94016851d
|
creating LavaLamp mesh
|
2023-07-05 23:34:12 +02:00 |
betalars
|
caa2cf06bc
|
creating lavalamp wobble shader
|
2023-07-05 23:34:12 +02:00 |
betalars
|
92c7f1b15a
|
update room handle state management
|
2023-06-25 23:49:36 +02:00 |
betalars
|
06b045f6a1
|
provisionary importing mask into player controller and youth room, WIP
|
2023-06-25 23:49:02 +02:00 |
betalars
|
01e8e36985
|
changes to state management, probably in need of refactoring
|
2023-05-18 09:40:52 +02:00 |
betalars
|
46ca9df1e3
|
Changed Focus Handling to que-based pattern, WIP
|
2023-04-22 15:11:10 +02:00 |
betalars
|
99b1c8b6ca
|
Importing new voice Lines
|
2023-04-22 15:08:35 +02:00 |
betalars
|
952641ad69
|
Changes to main scenes to accomondate focus
|
2023-04-15 16:07:01 +02:00 |
betalars
|
ecd5889bf6
|
fixed glich, where you'd get stuck below when you've missed your chance at going up with the ladder
|
2023-03-27 19:44:01 +02:00 |
betalars
|
3ac28ad7c8
|
created particle system to indicate missing objects
|
2023-03-27 19:18:48 +02:00 |
betalars
|
8d58782a66
|
added states to room handle, may get depricated
|
2023-03-27 00:29:25 +02:00 |
betalars
|
4148f4b2dd
|
introduced FPS cap
|
2023-03-21 23:06:45 +01:00 |
betalars
|
6135f77856
|
start implementing scenery-ui
|
2023-03-15 14:27:04 +01:00 |
betalars
|
7f287f8b0d
|
starting work on Main Menu, theming improvements
|
2023-03-13 13:15:43 +01:00 |
betalars
|
b856f241cf
|
Importing Audio to youth Room, WIP
|
2023-03-13 13:15:23 +01:00 |
betalars
|
47c64d8fd9
|
Developing theming for a11y settings, initialising blobal state singleton
|
2023-03-09 22:54:22 +01:00 |
betalars
|
d80d81283b
|
tweaking Material Paths, importing audio, misc room improvements
|
2023-03-06 15:07:49 +01:00 |
betalars
|
aa4d12713a
|
reimporting youth_room
|
2023-03-04 18:21:00 +01:00 |
betalars
|
b6dd29a8e7
|
Youth Room Import and Lighting (broken)
|
2023-03-04 18:14:27 +01:00 |