Commit Graph

887 Commits

Author SHA1 Message Date
tiger tiger tiger 23465bf01d fix: had corrupted a translation key by removing punctuation 2026-01-23 16:05:46 +01:00
tiger tiger tiger 63f4720999 feat: game instruction shown in youth room for as long as no memento has been hovered and the room is not solved 2026-01-23 16:05:09 +01:00
tiger tiger tiger 4271b2dcd2 fix: removed custom positioning of interactables in youth room 2026-01-23 15:41:39 +01:00
tiger tiger tiger 0b23e6bb6f fix: icons now refresh when icons change. 2026-01-23 15:38:21 +01:00
tiger tiger tiger 7d0ee3a960 feat: first prompts implemented, various small fixed 2026-01-23 15:30:58 +01:00
tiger tiger tiger 7c7aa267aa feat: first basic prompt 2026-01-23 15:23:53 +01:00
tiger tiger tiger f8b0ff5d6e feat: prompter is now an autoload 2026-01-23 15:05:24 +01:00
tiger tiger tiger bb3e5e263d feat: can now add things to prompter and it can perform things. 2026-01-23 14:47:10 +01:00
tiger tiger tiger 6d18aa449f fix: tool scripts were causing havoc on inherited scene editing§ 2026-01-23 14:12:12 +01:00
tiger tiger tiger 194416e5da feat: basic prompt button, needs work 2026-01-23 13:39:47 +01:00
tiger tiger tiger 34131be63e feat: started working on prompter class. feat: curtain now hides itself entirely in debug boot. change: skip action is now called scene_skip 2026-01-23 11:30:42 +01:00
tiger tiger tiger 80906ec19c fix: no double escape press / settings menu doesnt steal focus 2026-01-22 20:29:22 +01:00
tiger tiger tiger ccaf1bdbfe fix: can now leave canvas (still bug needs double ESC) 2026-01-22 19:51:39 +01:00
tiger tiger tiger 47b2d70b0d fix: can now leave canvas (still bug needs double ESC) 2026-01-22 19:42:28 +01:00
tiger tiger tiger a04cf47e89 feat: added scroll keys and better scrolling 2026-01-22 19:31:52 +01:00
tiger tiger tiger 1fa8536e61 fix: scrolling of stories. 2026-01-22 19:09:46 +01:00
tiger tiger tiger ac72514afe fix: game never set state PLAY 2026-01-22 18:46:28 +01:00
tiger tiger tiger 7f4851436d fix: Pause Menu now halts the app state and restores it, and ensures savegame 2026-01-22 18:41:44 +01:00
tiger tiger tiger 7374d00e1f fix: Pause Menu works. 2026-01-22 18:36:36 +01:00
tiger tiger tiger e59c9ac2dc fix: cards now properly talk to the right handler. 2026-01-22 17:58:56 +01:00
tiger tiger tiger 5d30fd5e32 refactor: some events turned into gui_input 2026-01-22 17:42:56 +01:00
tiger tiger tiger 8638c0c92f fix: reduce debug spam 2026-01-22 17:05:27 +01:00
tiger tiger tiger dc0ab64580 fix: reduce debug spam, refactor unhandled input 2026-01-22 16:43:25 +01:00
tiger tiger tiger 0c40f1187f fix: adding ui_pause input action, and logging unhandled input (very spammy) 2026-01-22 16:21:12 +01:00
tiger tiger tiger c8a50644f5 refactor: named the get_ready and start_room functions _async so it's clearer how they work differently 2026-01-22 16:06:11 +01:00
tiger tiger tiger 8926120244 tweak: remove demo ending 2026-01-22 16:00:01 +01:00
tiger tiger tiger ea278f658f tweak: remove demo ending button 2026-01-22 15:59:44 +01:00
tiger tiger tiger 3b48605c2a tweak: light now in keyhole of door 2026-01-22 15:59:01 +01:00
betalars 8df484df04 revert removing export from progress variable 2026-01-22 15:52:03 +01:00
tiger tiger tiger 3cbd6a2302 Merge branch 'development' of https://community.rokojori.com/betalars/frame-of-mind into development 2026-01-22 15:13:38 +01:00
betalars 621d0b70e1 adding existing audio clips into scenes 2026-01-22 15:12:25 +01:00
tiger tiger tiger 25b64262bc fix: pause menu cleanup 2026-01-22 15:12:24 +01:00
tiger tiger tiger 71d160a964 fix: void card 2026-01-22 14:56:16 +01:00
tiger tiger tiger 9d78851c93 fix: can now debug-play StoryPlayables 2026-01-22 14:25:36 +01:00
tiger tiger tiger d3a847a77f fix: added doorinteractive to volunteer room 2026-01-22 14:19:22 +01:00
tiger tiger tiger 94c6d22598 fix: add %UI node to subway_sequence 2026-01-22 12:04:41 +01:00
tiger tiger tiger 206f53572d fix: ensuring %DoorInteractable gets unlocked. 2026-01-22 12:02:18 +01:00
tiger tiger tiger fa9a4e1bc3 refactor: interactables also spawn more controlled, and there's a delayed inversion of control to ensure cardboard is ready. 2026-01-22 11:57:59 +01:00
tiger tiger tiger d99aff6b8b refactor: rooms now ensure ID, rooms now share initialization code 2026-01-22 11:02:58 +01:00
tiger tiger tiger d8b21b49ad tweak: doors unlock the collider on the up flank 2026-01-22 01:47:15 +01:00
tiger tiger tiger 2b42e70a6f fix: loading in both board rooms unified 2026-01-22 01:36:54 +01:00
tiger tiger tiger 9e7ae254d3 fix: loading savegame 3 times after merge 2026-01-22 01:28:34 +01:00
tiger tiger tiger 2e37332643 merge: linux changes 2026-01-22 01:18:35 +01:00
tiger tiger tiger 581be50484 fix: card loading 2026-01-22 01:15:53 +01:00
tiger tiger tiger 55169878b9 fix: improper order of operations / delegation for cardboard caused it to be not loaded 2026-01-21 23:46:46 +01:00
tiger tiger tiger 35b330564f chore: remove count logic that was cause for a bug before 2026-01-21 23:40:53 +01:00
tiger tiger tiger ebf2277e14 fix: evaluations now count correctly 2026-01-21 23:36:11 +01:00
tiger tiger tiger ba65b9f113 fix: Id type now stricter 2026-01-21 23:32:55 +01:00
tiger tiger tiger c0707a1a6f fix: bootup problems resolved. 2026-01-21 23:23:00 +01:00
tiger tiger tiger 0292f7c8d7 chore: debugging cardboard, better movement, but now save state has problems§ 2026-01-21 22:35:35 +01:00