betalars
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cdcb3c618e
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re-implement card-loading to avoid loading issue
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2025-04-13 19:07:31 +02:00 |
betalars
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8998c93480
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WIP implement temporary workaround
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2025-04-04 23:17:31 +02:00 |
betalars
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00d783a2ba
|
debug-me comitting broken state for debug purposes
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2025-04-04 19:27:57 +02:00 |
betalars
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bb8302113f
|
version bump to 4.4, adding new collectable ui
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2025-03-23 14:20:50 +01:00 |
betalars
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e8e368c362
|
further rework of card handling
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2025-02-24 16:14:08 +01:00 |
betalars
|
09e306c974
|
removing many mouse movement bugs
|
2025-01-31 03:22:07 +01:00 |
betalars
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8b85a599c8
|
renaming main theme
|
2024-10-18 18:08:54 +02:00 |
betalars
|
ad984a77b9
|
WIP: theme polishing
|
2024-02-02 01:03:28 +01:00 |
April John
|
8e2bec20fc
|
update to godot 4.2
|
2023-12-02 14:27:18 +01:00 |
betalars
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c5f0774b3a
|
finishing up card refactor
|
2023-11-01 23:19:47 +01:00 |
betalars
|
0b8ed363ee
|
wip card board refactoring
|
2023-10-12 18:25:21 +02:00 |
betalars
|
8d22485bdf
|
reverting void card handling to cut down unneded performance overhead
|
2023-08-02 12:43:16 +02:00 |
betalars
|
44a8757ced
|
godot weirdnes
|
2023-06-25 23:50:51 +02:00 |
betalars
|
ace887b1d8
|
update void card so it can be used generally
|
2023-05-28 15:41:25 +02:00 |
betalars
|
29c3080281
|
polishing void card particles
|
2023-05-19 21:46:26 +02:00 |
betalars
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5650f53ed6
|
finalising void card visuals
|
2023-05-19 15:26:27 +02:00 |
betalars
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9aed8c22cc
|
adding distorted void card
|
2023-05-18 09:29:39 +02:00 |